Virtual reality-based input control method and device

A technology of virtual reality and control method, applied in the field of virtual reality, can solve the problems of cumbersome input process, easy input error and time-consuming, and achieve the effects of simplifying the input process, saving input time, and convenient and simple operation.

Active Publication Date: 2017-06-27
ALIBABA (CHINA) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of this, the present disclosure proposes a virtual reality-based input control method and device to solve the problems that the input process of virtual reality-based input control technology is cumbersome, prone to input errors, and takes a long time

Method used

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  • Virtual reality-based input control method and device

Examples

Experimental program
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Embodiment 1

[0075] figure 1 A flowchart showing a virtual reality-based input control method according to an embodiment of the present disclosure. The subject of execution of the method may be a VR device such as VR glasses or a VR helmet, which is not limited herein. Such as figure 1 As shown, the method includes:

[0076] In step S101, if it is detected that the visual focus is in the area where the virtual key is located, the first operation corresponding to the virtual key is determined.

[0077] In this embodiment, the viewing focus may be the user's eyeball viewpoint identified by the VR device. In the VR device, a mark such as a dot can be displayed in the center of the user's field of view to indicate the direct front of the current eye sight, and this visual point can be used to operate the virtual buttons in the VR scene. The virtual key may be an object capable of input control operation in the VR interface. This embodiment does not limit the type of the virtual key, for e...

Embodiment 2

[0119] Figure 12 A block diagram of a virtual reality-based input control device according to an embodiment of the present disclosure is shown. Such as Figure 12 As shown, the device includes: a first operation determination module 11, configured to determine the first operation corresponding to the virtual key when the focal point is detected to be in the area where the virtual key is located; an operation object determination module 12, to determine the An operation object corresponding to the virtual key; an execution module 13 configured to perform the first operation on the operation object when it is detected that the focus of view has moved from the area where the virtual key is located to the first area.

[0120] In a possible implementation manner, the areas where the multiple virtual keys are located are distributed around the first area.

[0121] Figure 13 A block diagram of a virtual reality-based input control device according to an embodiment of the present...

Embodiment 3

[0131] Figure 14 It is a block diagram of a device for input control based on virtual reality shown according to an exemplary embodiment. For example, the device 800 may be VR glasses, VR helmets, mobile phones, computers, digital broadcast terminals, messaging equipment, game consoles, tablet devices, medical equipment, fitness equipment, personal digital assistants and other VR equipment.

[0132] refer to Figure 14 , the apparatus 800 may include one or more of the following components: a processing component 802, a memory 804, a power supply component 806, a multimedia component 808, an audio component 810, an input / output (I / O) interface 812, a sensor component 814, and a communication component 816.

[0133]The processing component 802 generally controls the overall operations of the device 800, such as those associated with display, telephone calls, data communications, camera operations, and recording operations. The processing component 802 may include one or mor...

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PUM

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Abstract

The invention relates to a virtual reality-based input control method and device. The method comprises the following steps of: under a condition that a visual focus is located in an area where a virtual key is located, determining a first operation corresponding to the virtual key; determining an operation object corresponding to the virtual key; and executing the first operation on the operation object when the fact that the visual focus moves from the area where the virtual key is located to a first area is detected. According to the virtual reality-based input control method and device provided by the invention, input processes in VR scenes can be simplified, the operation is convenient and simple, the input errors are decreased, the input time is saved and the user experience is improved.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, in particular to a virtual reality-based input control method and device. Background technique [0002] Virtual Reality (VR) technology is a computer simulation system that can create and experience a virtual world, which uses a computer to generate a simulated environment. VR technology mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as hearing, touch, force, movement, and even smell and taste, also known as multi-sense. Natural skills refer to people's head rotation, eyes, gestures or other human behaviors. The computer...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/0487G06F3/0488
CPCG06F3/013G06F3/0487G06F3/04886
Inventor 宋扬刘俊成徐昊李捷杨伟东潘柏宇王冀
Owner ALIBABA (CHINA) CO LTD
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