Prefabricated body development method, device and equipment and medium
A prefab, art resource technology, applied in program control devices, program control design, instruments, etc., can solve problems such as loss, lack, substandard art resources, etc., to avoid time overhead and ensure the effect of overall efficiency
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Embodiment 1
[0040] figure 1 This is a flowchart of a method for developing a preform provided by an embodiment of the present invention. Please refer to figure 1 , The specific steps of the prefab development method include:
[0041] Step S10: Acquire various art resources that the target prefab depends on.
[0042] It should be noted that the target prefab in this step refers to the prefab that is currently in the development process. The prefab can be understood as each virtual entity element in the scene, such as trees, boxes or bricks. The walls are identical. Etc., prefabs can be optionally and repeatably placed in various positions in the scene, and the physical styles they exhibit should be determined according to the specific needs of the scene. In addition, the prefab is produced by comprehensively transforming and combining art resources. The core point of this step is to obtain the various art resources needed to generate the target prefab, so that the acquired art resources can be...
Embodiment 2
[0051] On the basis of the above embodiments, the present invention also provides the following series of preferred embodiments.
[0052] On the basis of the foregoing implementation manner, as a preferred implementation manner, obtaining each art resource that the target prefab depends on is specifically:
[0053] According to the preset filter conditions, each art resource that the target prefab depends on is obtained in the resource interface.
[0054] It should be noted that, considering that in the development of the target prefab, the art resources that the development target prefab depends on should be relatively avoided to obtain less or more acquisitions. Therefore, this embodiment is based on the target prefab in advance. Set corresponding filter conditions for the dependent art resources, and according to the filter conditions, you can use preset tools to obtain the various art resources that the target prefab depends on in the resource interface in a non-artificial way, w...
Embodiment 3
[0071] The embodiment of the preform development method is described in detail above. The present invention also provides a preform development device corresponding to the method. Since the embodiment of the device part corresponds to the embodiment of the method part, the device For some of the embodiments, please refer to the description of the embodiments in the method section, which will not be repeated here.
[0072] figure 2 This is a structural diagram of a preform development device provided by an embodiment of the present invention. The preform development device provided by the embodiment of the present invention includes:
[0073] The resource acquisition module 10 is used to acquire various art resources that the target prefab depends on.
[0074] The resource judging module 11 is used to judge the availability status of each art resource according to corresponding preset standards.
[0075] The abnormality elimination module 12 is used to eliminate the abnormality of t...
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