Laser simulation rocket tube and artillery shooting and target shooting training system
Through laser simulation of the bazooka and artillery target shooting training system, laser beam, sound effects and smoke simulate the launch and hitting effects of shells, the safety hazards and high cost problems in the existing technology are solved, and safe and realistic training effects are achieved. Reduced training costs.
Patent Information
- Application Number
- CN202310718273.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2023-06-16
- Publication Date
- 2024-12-27
AI Technical Summary
The existing simulated bazooka and gun shooting training systems have safety hazards and high training costs, which are difficult to popularize.
The laser simulates the rocket launcher and gun shooting training system is used to simulate the launch and reception of the laser beam, combined with sound effects, recoil simulation and smoke effects, and the state of the launch of the shell and hitting the target, achieving safe and realistic training effects.
It realizes simulated shooting training with high safety and high fidelity, reduces training costs, is easy to popularize, and is suitable for various national defense education and military experience activities.
Smart Images

Figure CN119197188A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the technical field of teaching training and simulation training systems, and in particular to a laser simulation rocket launcher and artillery shooting and target practice training system. Background Art
[0002] Bazooka and artillery shooting is a military training program, a national defense education military experience program, and an experience activity that is popular among consumers. However, due to the high cost of live-fire shooting, strict national management, and security, it is difficult to popularize except for military and militia training. Simulating shooting with weapons such as bazookas and artillery is an effective way to replace live-fire shooting.
[0003] At present, the simulated shooting and target practice of rocket launchers uses incendiary bombs to be loaded into the rocket launcher barrel, ignited and then exploded to simulate the launch of the rocket launcher. The simulated shooting and target practice of artillery uses combustible gas to simulate the explosion when the shell is fired, and uses smoke bombs and incendiary bombs to simulate the shell hitting the target.
[0004] However, the currently used simulated rocket launcher and artillery shooting target methods have certain safety risks, some of which have caused casualties many times, and the training costs are relatively high.
[0005] Therefore, in order to improve the training effect, avoid casualties and unnecessary losses, it is urgent for technical personnel in this field to develop a simulated rocket launcher and artillery shooting and target training system with high safety, high realism, close to the real-life shooting and target training state, low training cost and easy popularization to meet current needs. Summary of the invention
[0006] The technical problem to be solved by the present invention is to provide a simulated bazooka and artillery shooting and target shooting training system which is highly safe, highly realistic and close to a live-fire shooting and target shooting training state, has low training cost and is easy to popularize.
[0007] In order to solve the above technical problems, the technical solution of the present invention is:
[0008] A laser simulation rocket launcher and artillery shooting and target training system comprises a firing simulation unit, a hitting simulation unit and a control unit. The firing simulation unit and the hitting simulation unit are wirelessly connected to the control unit respectively. The firing simulation unit comprises a firing instruction control transmission device, a laser firing device, a firing sound effect device and a recoil simulation device. The firing simulation unit realizes the state effect of the shell firing by emitting a laser beam and simulating the sound effect and recoil vibration when the shell is fired. The hitting simulation unit triggers the explosion sound effect, light flashing and smoke spraying mode by receiving the laser beam to simulate the explosion state effect when the target is hit. The control unit controls the start of battle, the end of battle and the system reset instructions.
[0009] In the above structure, the control unit includes a main control circuit module, a command transmitting module, a command receiving module, a command control button and a display screen, and the main control circuit module is electrically connected to the command transmitting module, the command receiving module, the command control button and the display screen.
[0010] In the above structure, the launch simulation unit receives and implements the battle start and battle end instructions through the launch instruction control transmission device, and simulates the loading of bullets through the set loading control button, and controls and implements the action instructions of the laser launch device, the launch sound device, and the recoil simulation device through the set rocket launch trigger or the artillery launch button.
[0011] In the above structure, the laser emitting device emits a laser beam according to the instructions sent by the emission instruction control transmission device, thereby simulating the firing of a cannonball. The emission simulation unit interacts with the control unit and the hitting simulation unit in information and instruction transmission and records and displays the hitting results.
[0012] In the above structure, the hitting simulation unit includes a laser receiving device, a receiving instruction control transmission device, an explosion sound effect device, a light flashing device, and a smoke generating device. The laser receiving device receives the laser beam sent by the transmitting simulation unit, and the receiving instruction control transmission device triggers the explosion sound effect device, the light flashing device, and the smoke generating device by receiving the laser beam, thereby generating an explosion sound, light flashing, and smoke eruption to simulate the state and effect of the target being hit and exploded.
[0013] In the above structure, the receiving command control transmission device is used to receive and implement the battle start and battle end commands. After receiving the laser beam, it promptly issues sound, light, and smoke action commands, and at the same time communicates and interacts with the control unit and the emission simulation unit to transmit information commands.
[0014] In the above structure, the explosion sound effect device includes an audio device, and the explosion sound effect device simulates the sound effect of actual artillery shell firing through the audio device.
[0015] In the above structure, the laser emitting device is located at the front end of the rocket launcher body or the front end of the barrel of the gun body, and the laser emitting device controls the laser emission through the rocket launcher firing trigger or the gun firing button on the rocket launcher body or the gun body.
[0016] In the above structure, the recoil simulation device includes a rocket launcher recoil simulator and a gun recoil simulator. The rocket launcher recoil simulator is realized by the electromagnet thrust or the instantaneous eccentric rotation of the motor to drive the rocket launcher barrel to vibrate. The rocket launcher recoil simulator is installed in the rocket launcher barrel. The gun recoil simulator is driven by a motor, an air pump air pressure, a hydraulic pressure, and other power methods with a cam and a crank-connecting rod mechanism to achieve instantaneous vibration of the gun body. The gun recoil simulator is installed on the bottom plate of the gun body.
[0017] In the above structure, the smoke generating device mainly adopts the method of instantaneous high-temperature eruption of liquid to generate smoke to simulate the smoke during explosion, or adopts the method of using air pump air pressure to blow black fine powder in the storage tank to form smoke, or adopts the method of storing black smoke under a certain pressure in the storage tank and spraying it according to instructions, or adopts the method of using dry ice storage tank to spray according to instructions to form CO2 smoke, or adopts the method of using dry ice storage tank to spray according to instructions to form CO2 smoke.
[0018] The beneficial effects of the present invention are:
[0019] The present invention utilizes the emission and reception of laser beams to simulate the emission of shells and the hitting of targets, and uses sound, vibration, light flash, smoke and other state effects to simulate the emission of shells and the hitting of targets, so as to realize the simulation training of shooting and target shooting of weapons such as rocket launchers and artillery. The present invention is simple to operate, highly safe, highly realistic, close to the state of live-fire shooting and target shooting training, and has low training cost and is easy to popularize. It can be used for simulated shooting and target shooting training, national defense education in units and schools, military experience training activities, and can also be used as equipment for national defense education competitive sports competitions. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] Figure 1 This is a structural block diagram of the laser simulation rocket launcher and artillery shooting target training system of the present invention.
[0021] In the figure, 1-launch simulation unit, 11-launch command control transmission device, 12-laser launch device, 13-launch sound effect device, 14-recoil simulation device, 111-loading control button, 112-bazooka launch trigger, 113-cannon launch button, 131-bazooka launch sound effect device, 132-cannon launch sound effect device, 2-hit simulation unit, 21-laser receiving device, 22-receiving command control transmission device, 23-explosion sound effect device, 24-light flashing device, 25-smoke generating device, 3-control unit, 31-main control circuit module, 32-command launch module, 33-command receiving module, 34-command control button, 35-display screen. DETAILED DESCRIPTION
[0022] The specific embodiments of the present invention are further described below in conjunction with the accompanying drawings. It should be noted that the description of these embodiments is used to help understand the present invention, but does not constitute a limitation of the present invention. In addition, the technical features involved in the various embodiments of the present invention described below can be combined with each other as long as they do not conflict with each other.
[0023] like Figure 1 As shown, a laser simulation rocket launcher and artillery shooting target training system includes a launch simulation unit 1, a hit simulation unit 2, and a control unit 3. The launch simulation unit 1 and the hit simulation unit 2 are wirelessly connected to the control unit 3 respectively. The launch simulation unit 1 includes a launch instruction control transmission device 11, a laser launch device 12, a launch sound effect device 13, and a recoil simulation device 14. The launch simulation unit 1 realizes the state effect of the artillery shell firing by emitting a laser beam and simulating the sound effect and recoil vibration when the artillery shell is fired. The hit simulation unit 2 triggers the explosion sound, light flashing and smoke spraying of the explosion sound effect device by receiving the laser beam to simulate the explosion state effect when the target is hit. The control unit 3 controls the battle start, battle end, and system reset instructions.
[0024] Specifically, in the present embodiment, the firing command control transmission device 11 mainly receives and implements commands such as the start and end of a battle, and controls and implements action commands such as laser firing, artillery firing sound effects, and recoil through a firing trigger or a firing button. The firing simulation unit 1 realizes the state effect of a rocket launcher or artillery shell when it is fired by emitting a laser beam and simulating the sound effects and recoil vibrations of the shell when it is fired. The hitting simulation unit 2 triggers the explosion sound device through the reception of the laser beam, and the flashing of lights and the eruption of smoke to simulate the explosion state effect when the target is hit.
[0025] Specifically, in this embodiment, the emission sound effect device 13 includes a laser emission sound effect device 131 and a cannon emission sound effect device 132 .
[0026] In a preferred embodiment of the present invention, the control unit 3 includes a main control circuit module 31, a command transmitting module 32, a command receiving module 33, a command control button 34 and a display screen 35, and the main control circuit module 31 is electrically connected to the command transmitting module 32, the command receiving module 33, the command control button 34 and the display screen 35.
[0027] Specifically, in this embodiment, the control unit 3 is the control center of the simulated shooting and target practice training system, and the control unit 3 controls the commands of the shooting and target practice training system such as the start of battle, the end of battle, and system reset.
[0028] Specifically, in this embodiment, the control unit 3 can manually control the start and end of the battle, or automatically control the end of the battle by setting parameters such as time.
[0029] In a preferred embodiment of the present invention, the laser emitting device 12 emits a laser beam according to the instructions sent by the transmission device 11 according to the received emission instructions, thereby simulating the firing of artillery shells, and the emission simulation unit 1 interacts with the control unit 3 and the hitting simulation unit 2 to transmit information and instructions and record and display the hitting results.
[0030] Specifically, in the present embodiment, wireless transmission is adopted among the launch simulation unit 1, the hit simulation unit 2, and the control unit 3 to realize information and command exchange and interaction, and the laser launch device mainly emits a laser beam according to the command to realize the simulation of artillery shell firing.
[0031] Specifically, in the present embodiment, the launch simulation unit 1 controls the transmission device 11 through the launch command to receive and implement the battle start and battle end commands, simulates the loading of bullets by installing the loading control button 111, and controls and implements the action commands of the laser launch device 12, the launch sound device 13, and the recoil simulation device 14 through the rocket launch trigger 112 or the artillery launch button 113 on the rocket launcher body.
[0032] Specifically, in the present embodiment, the firing command control transmission part mainly receives and implements commands such as the start and end of a battle, controls and implements action commands such as laser firing, explosion sound effects, and recoil through a firing trigger or a firing button, and interacts with the control unit 3 and the hitting simulation unit 1 in information and command transmission and displays hitting results.
[0033] In a preferred embodiment of the present invention, the hitting simulation unit 2 includes a laser receiving device 21, a receiving instruction control transmission device 22, an explosion sound effect device 23, a light flashing device 24, and a smoke generating device 25. The laser receiving device 21 receives the laser light beam sent by the transmitting simulation unit 1, and the receiving instruction control transmission device 22 triggers the explosion sound effect device 23, the light flashing device 24, and the smoke generating device 25 by receiving the laser beam, thereby generating an explosion sound, light flashing, and smoke eruption to simulate the state and effect of the target being hit and exploded.
[0034] Specifically, in this embodiment, the hitting simulation unit 2 can be installed on a target object such as a bunker, a turret, an airplane, a tank or an armored vehicle, and the laser receiving point should be installed in a conspicuous position and can also be marked to ensure that the target is clear.
[0035] In a preferred embodiment of the present invention, the command receiving control transmission device 22 is used to receive and implement battle start and battle end commands. When the laser beam is received, sound, light, and smoke action commands are issued in a timely manner, and information command transmission and communication are performed with the control unit and the emission simulation unit at the same time.
[0036] Specifically, in the present embodiment, the laser emitting device 21 mainly emits a laser beam according to instructions to simulate the firing of artillery shells. The rocket launcher recoil simulator 141 is installed inside the rocket launcher barrel, and the laser emission is controlled by the trigger. The artillery recoil simulator 141 is installed on the gun body, and the laser emission is controlled by the firing button. The laser emitter must be installed on the gun barrel to ensure the accuracy of aiming and shooting.
[0037] In a preferred embodiment of the present invention, the explosion sound effect device 23 includes an audio device, and the explosion sound effect device 23 simulates the sound effect of an actual artillery shell firing through the audio device.
[0038] Specifically, in this embodiment, the explosion sound effect device 23 mainly uses audio equipment to simulate the sound effect of actual artillery shell firing.
[0039] Specifically, in this embodiment, the explosion sound effect device 23 and the bazooka launch sound effect device 131 are different groups of sounds.
[0040] In a preferred embodiment of the present invention, the laser emitting device 12 is located at the front end of the rocket launcher body or the front end of the barrel of the gun body, and the laser emitting device 12 controls the laser emission through the rocket launcher firing trigger 112 or the gun firing button 113 on the rocket launcher body or the gun body.
[0041] Specifically, in this embodiment, the laser emitter is located on the barrel of the gun body, and the laser emitting device 12 controls the laser emission through a firing button provided on the gun body. The laser emitting device 12 mainly emits a laser beam according to instructions to simulate the firing of a cannon shell.
[0042] In a preferred embodiment of the present invention, the recoil simulation device 14 includes a rocket launcher recoil simulator 141 and a gun recoil simulator 142. The rocket launcher recoil simulator 141 is realized by the electromagnet thrust or the instantaneous eccentric rotation of the motor to drive the barrel of the rocket launcher to vibrate. The rocket launcher recoil simulator 142 is installed in the barrel of the rocket launcher. The gun recoil simulator is driven by a motor, an air pump pressure, a hydraulic pressure, and other power methods with a cam and a crank-connecting rod mechanism to realize the instantaneous vibration of the gun body. The recoil device of the gun recoil simulator 142 is installed on the bottom plate of the gun body.
[0043] Specifically, in this embodiment, the recoil simulation mainly simulates the instantaneous vibration of the gun body when the shell is fired.
[0044] In a preferred embodiment of the present invention, the smoke generating device 25 mainly adopts the method of instantaneous high-temperature eruption of liquid to generate smoke to simulate the smoke during an explosion, or adopts the method of using an air pump to blow black fine powder in a storage tank to form smoke, or adopts the method of storing black smoke under a certain pressure in a storage tank and spraying it according to instructions, or adopts the method of using a dry ice storage tank to spray according to instructions to form CO2 smoke.
[0045] Specifically, in this embodiment, the light flashing device mainly uses red light to flash at intervals to simulate the light flashing effect during an explosion.
[0046] The embodiments of the present invention are described in detail above with reference to the accompanying drawings, but the present invention is not limited to the described embodiments. For those skilled in the art, various changes, modifications, substitutions and variations of these embodiments are made without departing from the principles and spirit of the present invention, and still fall within the scope of protection of the present invention.
Claims
1. A laser simulation bazooka and artillery shooting target training system, characterized in that: The invention comprises a firing simulation unit, a hitting simulation unit and a control unit. The firing simulation unit and the hitting simulation unit are wirelessly connected to the control unit respectively. The firing simulation unit comprises a firing instruction control transmission device, a laser firing device, a firing sound effect device and a recoil simulation device. The firing simulation unit realizes the state effect when the shell is fired by emitting a laser beam and simulating the sound effect and recoil vibration when the shell is fired. The hitting simulation unit simulates the explosion state effect when the target is hit by triggering the explosion sound effect, light flashing and smoke spraying mode by receiving the laser beam. The control unit controls the start of battle, the end of battle and the system reset instructions.
2. The laser simulation bazooka and artillery shooting and target practice training system according to claim 1 is characterized in that: The control unit comprises a main control circuit module, a command transmitting module, a command receiving module, a command control button and a display screen, and the main control circuit module is electrically connected to the command transmitting module, the command receiving module, the command control button and the display screen.
3. The laser simulation bazooka and artillery shooting and target practice training system according to claim 1, characterized in that: The launch simulation unit receives the battle start and battle end instructions through the launch instruction control transmission device, and simulates loading through the set loading control button, and controls the action instructions of the laser launch device, the launch sound device, and the recoil simulation device through the set rocket launch trigger or the artillery launch button.
4. The laser simulation bazooka and artillery shooting and target practice training system according to claim 3 is characterized in that: The laser emitting device emits a laser beam according to the instructions sent by the emission instruction control transmission device, thereby simulating the firing of a cannonball. The emission simulation unit interacts with the control unit and the hitting simulation unit in information and instruction transmission and records and displays the hitting results.
5. The laser simulation bazooka and artillery shooting and target practice training system according to claim 4 is characterized in that: The hitting simulation unit includes a laser receiving device, a receiving instruction control transmission device, an explosion sound effect device, a light flashing device, and a smoke generating device. The laser receiving device receives the laser light beam sent by the transmitting simulation unit, and the receiving instruction control transmission device triggers the explosion sound effect device, the light flashing device, and the smoke generating device by receiving the laser beam, thereby generating explosion sound, light flashing and smoke eruption to simulate the state and effect of the target being hit and exploded.
6. The laser simulation bazooka and artillery shooting and target practice training system according to claim 5, characterized in that: The receiving command control transmission device is used to receive and implement battle start and battle end commands. After receiving the laser beam, it promptly issues sound, light, and smoke action commands, and at the same time communicates and interacts with the control unit and the emission simulation unit to transmit information commands.
7. The laser simulation bazooka and artillery shooting and target practice training system according to claim 5, characterized in that: The explosion sound effect device comprises an audio device, and the explosion sound effect device simulates the sound effect of actual artillery shell firing through the audio device.
8. The laser simulation bazooka and artillery shooting target training system according to claim 3 is characterized in that: The laser emitting device is located at the front end of the rocket launcher body or the front end of the barrel of the gun body, and the laser emitting device controls the laser emission through the rocket launcher firing trigger or the gun firing button on the rocket launcher body or the gun body.
9. The laser simulation bazooka and artillery shooting target training system according to claim 2, characterized in that: The recoil simulation device includes a rocket launcher recoil simulator and a gun recoil simulator. The rocket launcher recoil simulator is realized by the thrust of an electromagnet or the instantaneous eccentric rotation of a motor to drive the barrel of the rocket launcher to vibrate. The rocket launcher recoil simulator is installed in the barrel of the rocket launcher. The gun recoil simulator is driven by a motor, an air pump, a hydraulic pressure, or other power methods in combination with a cam and a crank-connecting rod mechanism to realize the instantaneous vibration of the gun body. The gun recoil simulator is installed on the bottom plate of the gun body.
10. The laser simulation bazooka and artillery shooting and target practice training system according to claim 5, characterized in that: The smoke generating device simulates the smoke during an explosion by means of instantaneous high-temperature eruption of liquid to generate smoke, or by means of an air pump blowing black fine powder in a storage tank to form smoke, or by means of storing black smoke under a certain pressure in a storage tank and spraying it according to instructions, or by means of a dry ice storage tank spraying it according to instructions to form CO2 smoke.
