Water surface rendering method, device and readable storage medium

A water body and water color technology, applied in the computer field, can solve the problem of large CPU or GPU performance consumption of mobile terminals, and achieve the effect of solving large performance consumption

Active Publication Date: 2021-08-31
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In order to overcome the above-mentioned deficiencies in the prior art, the object of the present invention is to provide a water surface rendering method, device and readable storage medium to solve the CPU or GPU performance consumption of the mobile terminal when simulating the natural effect of water on the mobile terminal. big problem

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  • Water surface rendering method, device and readable storage medium
  • Water surface rendering method, device and readable storage medium
  • Water surface rendering method, device and readable storage medium

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Embodiment Construction

[0051] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are some of the embodiments of the present invention, but not all of them. The components of the embodiments of the invention generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations.

[0052] Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0053]It should be note...

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Abstract

Embodiments of the present invention provide a water surface rendering method, device and readable storage medium. The method includes: responding to the construction request of the water body area, constructing a water body area composed of water body grids in the target area of ​​the game scene; obtaining each vertex data of the water body grid and lighting data of the current game scene; The vertex data of the unit grid calculates the transparency of the water body of each water body unit grid, and calculates the water body color of the water body area according to the lighting data; obtains the reflection color of the water body area according to the pre-rendered reflection map, and according to Fresnel The target water body color of the water body area is calculated based on the value, reflection color and water body color; the water body area is rendered based on the water body transparency and the target water body color of each water body cell grid. In this way, a good water surface effect can be quickly simulated on the mobile terminal, which solves the problem of high CPU and GPU performance consumption when simulating the water surface effect on the mobile terminal.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a water surface rendering method, device and readable storage medium. Background technique [0002] In 3D games, water is simulated and rendered as a special transparent object. In order to achieve the real-time reflection effect, it is basically necessary to render the game scene additionally during the water rendering process. For mobile terminals with limited performance and battery life, it is a large amount of performance consumption for both CPU and GPU, which is prone to Caton and dropped frames will affect the user's gaming experience. Contents of the invention [0003] In order to overcome the above-mentioned deficiencies in the prior art, the object of the present invention is to provide a water surface rendering method, device and readable storage medium to solve the CPU or GPU performance consumption of the mobile terminal when simulating the natural effe...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T15/04G06T15/50A63F13/52
CPCA63F2300/663A63F13/52G06T15/04G06T15/506G06T2210/24
Inventor 苗雨壮熊波
Owner BEIJING PIXEL SOFTWARE TECH
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