Method and device for determining quality of experience of VR multimedia

A technology of quality of experience, determination method, applied in the field of virtual reality, which can solve problems such as low accuracy

Active Publication Date: 2020-01-17
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the problem of low accuracy in determining the quality of experience of VR multimedia in the related art, the present application provides a method and device for determining the quality of experience of VR multimedia

Method used

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  • Method and device for determining quality of experience of VR multimedia
  • Method and device for determining quality of experience of VR multimedia
  • Method and device for determining quality of experience of VR multimedia

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Experimental program
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Embodiment Construction

[0176] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0177] For ease of understanding, before explaining the embodiments of the present invention in detail, terms involved in the embodiments of the present invention will be explained first.

[0178] realistic experience

[0179] Realistic experience is mainly used to indicate the restoration degree of the virtual environment of VR multimedia to the real environment. Among them, the higher the degree of restoration, the stronger the user's immersive feeling. Therefore, the realistic experience can also reflect the user's immersive feeling.

[0180] pleasure experience

[0181] Pleasure experience is mainly used to indicate the impact of network transmission quality on the playback quality of VR multimedia during the playback of VR...

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Abstract

The present application discloses a method and device for determining the quality of experience of VR multimedia, belonging to the technical field of VR. The method includes: during the playing process of the VR multimedia, acquiring the first sensory parameter, the second sensory parameter and the third sensory parameter of the VR multimedia; wherein, the first sensory parameter, the second sensory parameter and the third sensory parameter At least two sensory dimensions are sampled separately, and the first sensory parameter, the second sensory parameter and the third sensory parameter are parameters that affect the real experience, pleasure experience and interactive experience respectively; the first sensory parameter based on VR multimedia , the second sensory parameter and the third sensory parameter to determine the MOS of the VR multimedia. Since the third sensory parameter is a parameter that affects the interactive experience, when determining the MOS of the VR multimedia through the third sensory parameter, this application considers the interactive characteristics of the VR multimedia, so that the experience quality of the VR multimedia determined by this is more accurate.

Description

technical field [0001] The present application relates to the field of virtual reality (Virtual Reality, VR) technology, and in particular to a method and device for determining the quality of experience of VR multimedia. Background technique [0002] VR multimedia refers to the use of multiple cameras and sound acquisition equipment to capture and reproduce the real environment panorama, or to generate a virtual environment comparable to the real environment through computer animation (Computer Animation, CG), virtual engine and other technologies, so as to realize Multimedia with three-dimensional space display function. When users watch VR multimedia, they can place the terminal used to play VR multimedia in the VR device, and watch video images from any angle from up, down, left, and right through the worn VR device, and listen to the audio played synchronously with the VR multimedia. In the process of appreciating the VR multimedia, the user can be completely placed in...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N17/00G06F3/01
CPCH04N17/00G06F3/011G06F3/01G06F3/0346G06T19/00G06F2203/011G06T19/003G06T7/0002G06T2207/30168G10L25/60
Inventor 李毅于浩平
Owner HUAWEI TECH CO LTD
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