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Animation control method and device, storage medium and electronic device

A control method and animation technology, which are applied in the fields of devices, storage media and electronic devices, and animation control methods, can solve the problems of inflexible animation control methods, and achieve the effects of flexible rotation, inflexible solution and natural effect.

Active Publication Date: 2019-08-23
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Embodiments of the present invention provide an animation control method, device, storage medium, and electronic device to at least solve the technical problem of inflexible animation control methods

Method used

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  • Animation control method and device, storage medium and electronic device
  • Animation control method and device, storage medium and electronic device
  • Animation control method and device, storage medium and electronic device

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Embodiment Construction

[0020] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0021] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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PUM

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Abstract

The invention discloses an animation control method and device, a storage medium and an electronic device. The method comprises the steps of obtaining a first position of a virtual camera in an animation and a second position of a to-be-adjusted target in the animation; determining the rotation angle of the target to be adjusted according to the first position, the second position and the coordinate information of the target object to which the target to be adjusted belongs; inputting a rotation coefficient to adjust the rotation angle to obtain a target angle, wherein after the to-be-adjustedtarget rotates according to the target angle, the to-be-adjusted target faces the virtual camera, the rotation coefficient is used for adjusting the ratio of the rotation angle of the to-be-adjustedtarget to the rotation angle of the associated target, and the associated target has a linkage relation with the to-be-adjusted target; and controlling the to-be-adjusted target to rotate according tothe target angle. The technical problem that the animation control mode is not flexible is solved.

Description

technical field [0001] The present invention relates to the field of animation, in particular to an animation control method, device, storage medium and electronic device. Background technique [0002] Most of the animations in the game are produced by artists in digital content creation DCC (full name Digital Content Creation) software (such as software Maya, 3dsMax, etc.), and then imported into the game engine to use the state machine to switch between different animations. The advantage of this production method is that artists can use the production advantages of the software to make realistic animations. For the scene where the eyeball is always facing the camera, the artist needs to make animations at key orientations, and perform animation interpolation based on these key orientations during runtime. [0003] In order to solve the problem of real-time interaction, the animation should also give timely feedback according to the user's input, so IK (full name is Inver...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/40A63F13/55
CPCG06T13/40A63F13/55G06T2213/12A63F13/56A63F13/35G06T15/20G06T3/4007G06T7/60G06T13/20G06T19/20G06T2219/2016
Inventor 李静翔丁晓骏
Owner TENCENT TECH (SHENZHEN) CO LTD
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