VR glove, VR head-mounted device control method, storage medium and VR assembly

By integrating pulse wave sensors and skin electrical sensors in VR gloves, combined with the judgment function of the control unit, the problem of difficulty in accurately determining the abnormal status of the user in VR headsets is solved, and the security and user experience of the device are improved.

CN119472975APending Publication Date: 2025-02-18GEER TECH CO LTD
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Patent Information

Application Number
CN202310992021.5
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2023-08-08
Publication Date
2025-02-18

AI Technical Summary

Technical Problem

It is difficult for existing VR headsets to accurately determine whether the user is in an abnormal state, resulting in poor user experience.

Method used

A VR glove is designed to integrate pulse wave sensor, skin electrical sensor and control unit. By collecting heart rate and skin conductivity data, we can determine whether the user's status is abnormal, and send alarm information to the VR headset when it is abnormal.

Benefits of technology

It realizes accurate judgment of user abnormal status, improves the security of VR headsets, and ensures a smoother and safer user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses a VR glove, a VR head-mounted device control method, a storage medium and a VR assembly, and belongs to the technical field of intelligent wearable device technologies. The VR glove comprises a glove body; the pulse wave sensor is arranged on the glove body and used for collecting the heart rate; the skin electric sensor is arranged on the glove body and used for collecting skin conductance; the control unit is arranged on the glove body and is respectively connected with the pulse wave sensor and the skin electric sensor; the control unit is used for judging whether the user state is abnormal or not according to the heart rate and the skin conductance, and the control unit is further used for sending alarm information to the VR head-mounted equipment when the user state is abnormal. Whether the user is in the abnormal state or not is accurately judged, and the safety of the VR head-mounted equipment is improved.
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Description

Technical Field

[0001] The present application relates to the field of smart wearable devices, and in particular to a VR glove, a VR head mounted device control method, a storage medium and a VR component. Background Art

[0002] VR (Virtual Reality) technology can generate virtual scenes and immerse users in them. With the popularization of VR headsets, VR games, a new form of entertainment, are gradually becoming popular among users. VR games can give users an immersive experience and greatly enhance the degree of sensory stimulation. However, some users will experience physiological reactions such as dizziness, nausea, and chest tightness to the virtual scenes provided by VR games. If virtual scenes are continued to be provided when the user is in an abnormal state, it will result in a poor user experience.

[0003] In the related art, a heart rate sensor is set in a VR head-mounted device, and whether the user's state is abnormal is judged only by the heart rate. However, the normal heart rate range of different users is different, so it is impossible to accurately judge whether the user is in an abnormal state.

[0004] Therefore, how to accurately determine whether the user is in an abnormal state and improve the safety of VR head-mounted devices is a technical problem that technicians in this field currently need to solve. Summary of the invention

[0005] The purpose of this application is to provide a VR glove, a VR head-mounted device control method, a storage medium and a VR component, which can accurately determine whether the user is in an abnormal state and improve the safety of the VR head-mounted device.

[0006] In order to solve the above technical problems, the present application provides a VR glove, comprising:

[0007] Glove body;

[0008] A pulse wave sensor disposed on the glove body, for collecting heart rate;

[0009] A skin electrical sensor disposed on the glove body, for collecting skin conductance;

[0010] A control unit is arranged on the glove body and connected to the pulse wave sensor and the skin conductance sensor respectively; the control unit is used to determine whether the user state is abnormal according to the heart rate and the skin conductance, and the control unit is also used to send an alarm message to the VR head-mounted device when the user state is abnormal.

[0011] Optionally, the VR gloves further include:

[0012] A blood oxygen saturation sensor provided on the glove body, for collecting blood oxygen saturation;

[0013] The control unit is also connected to the blood oxygen saturation sensor to determine whether the user's state is abnormal based on the heart rate, skin conductance and blood oxygen saturation.

[0014] Optionally, the VR gloves further include:

[0015] A temperature and humidity sensor is provided on the glove body, and is used to collect body surface temperature and humidity information;

[0016] The control unit is also connected to the temperature and humidity sensor to determine whether the user status is abnormal based on the heart rate, skin conductance and body surface temperature and humidity information.

[0017] Optionally, the VR gloves further include:

[0018] A sweat sensor disposed on the glove body, for collecting the concentration of a target analyte;

[0019] The control unit is also connected to the sweat sensor and is used to determine whether the user state is abnormal based on the heart rate, the skin conductance and the target analyte concentration.

[0020] Optionally, the sweat sensor is arranged in the palm area of ​​the glove body.

[0021] Optionally, the VR gloves further include:

[0022] A bioelectrical impedance sensor is arranged on the glove body, and is used to collect biological body impedance;

[0023] The control unit is also connected to the bioelectrical impedance sensor and is used to determine whether the user's state is abnormal based on the heart rate, the skin conductance and the biological body impedance.

[0024] Optionally, the VR gloves further include:

[0025] The capacitive sensor arranged on the glove body is used to detect whether the VR glove is in a wearing state.

[0026] The present application also provides a VR head mounted device control method, which is applied to a control unit in any of the above-mentioned VR gloves. The VR head mounted device control method includes:

[0027] Receive the heart rate collected by the pulse wave sensor;

[0028] Receiving skin conductance collected by a skin electrical sensor;

[0029] determining whether the user's state is abnormal according to the heart rate and the skin conductance;

[0030] If so, an alarm message is sent to the VR head mounted device so that the VR head mounted device stops the VR program and displays the surrounding environment picture.

[0031] Optionally, if the VR gloves further include a blood oxygen saturation sensor, a temperature and humidity sensor, a sweat sensor, and a bioelectrical impedance sensor, the process of determining whether the user state is abnormal according to the heart rate and the skin conductance includes:

[0032] Normalizing and weighting the heart rate, skin conductance, blood oxygen saturation, body surface temperature and humidity information, target analyte concentration, and biological body impedance to obtain a user status score;

[0033] Determine whether the user status score is greater than or equal to a preset score;

[0034] If yes, it is determined that the user status is normal;

[0035] If not, it is determined that the user status is abnormal.

[0036] The present application also provides a storage medium, in which computer executable instructions are stored. When the computer executable instructions are loaded and executed by a processor, the steps of the control method of the above-mentioned VR head-mounted device are implemented.

[0037] The present application also provides a VR component, comprising any one of the above-mentioned VR gloves and VR head-mounted device.

[0038] The present application provides a VR glove, comprising: a glove body; a pulse wave sensor arranged on the glove body, for collecting heart rate; a skin electrical sensor arranged on the glove body, for collecting skin conductance; a control unit arranged on the glove body and connected to the pulse wave sensor and the skin electrical sensor respectively; the control unit is used to determine whether a user state is abnormal according to the heart rate and the skin conductance, and the control unit is also used to send an alarm message to a VR head mounted device when the user state is abnormal.

[0039] The VR gloves provided in the present application are provided with a pulse wave sensor, a skin electrical sensor and a control unit on the glove body, and the control unit receives the heart rate and skin conductance collected by the pulse wave sensor and the skin electrical sensor. When the user is subjected to sensory stimulation or emotional changes, the heart rate and skin conductance will change. The controller in the present application determines whether the user state is abnormal based on the heart rate and skin conductance, and alarms the VR headset when the user state is abnormal, so that the VR headset can take corresponding measures. The present application can accurately determine whether the user is in an abnormal state and improve the safety of the VR headset. The present application also provides a VR headset control method, a storage medium and a VR component, which have the above-mentioned beneficial effects and will not be repeated here. BRIEF DESCRIPTION OF THE DRAWINGS

[0040] In order to more clearly illustrate the embodiments of the present application, the following is a brief introduction to the drawings required for use in the embodiments. Obviously, the drawings described below are only some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.

[0041] Figure 1 A schematic diagram of the structure of a VR glove provided in an embodiment of the present application;

[0042] Figure 2 A schematic diagram of the palm view and the back view of a VR glove provided in an embodiment of the present application;

[0043] Figure 3 A schematic diagram of the composition of the VR gloves provided in an embodiment of the present application;

[0044] Figure 4 A flowchart of a VR head mounted device control method provided in an embodiment of the present application. DETAILED DESCRIPTION

[0045] In order to make the purpose, technical solution and advantages of the embodiments of the present application clearer, the technical solution in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of this application.

[0046] See below Figure 1 , Figure 1The VR glove is a structural diagram of a VR glove provided in an embodiment of the present application. The VR glove comprises: a glove body, a pulse wave sensor A, a skin electrical sensor B and a control unit C. The pulse wave sensor A, the skin electrical sensor B and the control unit C are all arranged in the glove body. A power supply module may also be arranged in the VR glove to provide power for the pulse wave sensor A, the skin electrical sensor B and the control unit C.

[0047] The VR gloves can be connected to the VR head-mounted device in a wired or wireless manner, and when the user uses the VR gloves to perform gestures, human-computer interaction with the VR head-mounted device can be achieved. This embodiment does not limit the form of the VR gloves, and the VR gloves can be a single glove corresponding to the right hand, a single glove corresponding to the left hand, or two gloves corresponding to the left and right hands.

[0048] The pulse wave sensor A is a photoplethysmography (PPG), which is used to collect the user's heart rate. Two skin conductance sensors B can be set on the glove body to detect the user's skin conductance response (Skin Conductance Response, SCR). The skin conductance response is a response component that changes rapidly and lasts for a short time. When the user's body is stimulated by sensory stimulation or emotions change, the blood vessels in the skin will contract and relax, the sweat glands of the body will be activated and change, and then secrete water, which enters the skin surface through the pores. The ions in the secretion change the positive and negative balance of the current. The above-mentioned measurable change in skin conductance (i.e. skin conductivity) (an increase in skin conductance is equal to a decrease in skin resistance) is electrodermal activity (EDA). Electrodermal activity can very quickly and sensitively reflect the degree of impact of the stimulus event on the individual.

[0049] The pulse wave sensor A and the skin electrical sensor B are both connected to the control unit C to transmit the detected heart rate and skin conductance to the control unit C. As a feasible implementation, the pulse wave sensor A and the skin electrical sensor B can be arranged at the finger ends on the palm side of the glove body.

[0050] Specifically, the above-mentioned control unit C is also called a health monitoring device. The control unit C can determine the accuracy of the user's stimulation state based on the heart rate and skin conductance, and then determine whether the user's state is abnormal, and send an alarm message to the VR headset when the user's state is abnormal, so that the VR headset stops the currently executed VR program and displays the surrounding environment.

[0051] As a feasible implementation mode, the present embodiment can pre-set standard intervals for heart rate and skin conductance. If both the heart rate and skin conductance exceed the above standard intervals, it can be determined that the user's state is abnormal.

[0052] The VR gloves provided in this embodiment are provided with a pulse wave sensor, a skin electrical sensor and a control unit on the glove body, and the control unit receives the heart rate and skin conductance collected by the pulse wave sensor and the skin electrical sensor. When the user is stimulated by the senses or changes in emotions, the heart rate and skin conductance will change. The controller in this embodiment determines whether the user's state is abnormal based on the heart rate and skin conductance, and alarms the VR headset when the user's state is abnormal, so that the VR headset can take corresponding measures. This embodiment can accurately determine whether the user is in an abnormal state and improve the safety of the VR headset.

[0053] See also Figure 2 , Figure 2 A schematic diagram of the palm view and back view of a VR glove provided in an embodiment of the present application, the VR glove includes the above-mentioned pulse wave sensor A, skin galvanic sensor B and control unit C, and also includes any one of the sensors or a combination of any several sensors in the blood oxygen saturation sensor D, temperature and humidity sensor E, sweat sensor connection F, and bioelectrical impedance sensor G. The above-mentioned VR gloves may also include a capacitive sensor arranged on the glove body, which is used to detect whether the VR gloves are in a wearing state; the control unit C is connected to the above-mentioned capacitive sensor, and receives the parameters collected by the pulse wave sensor A, skin galvanic sensor B, blood oxygen saturation sensor D, temperature and humidity sensor E, sweat sensor F, and bioelectrical impedance sensor G when the VR gloves are in a wearing state. The control unit C can be connected to each sensor through an FPC (flexible printed circuit board) or a wire. The above-mentioned capacitive sensor can be set on the wrist, and the capacitance voltage change is used to cooperate with the algorithm to automatically detect whether the user is wearing gloves, so as to avoid misjudgment and waste of electric energy in the scene where the gloves are not worn.

[0054] The above-mentioned pulse wave sensor A is set at the end of a finger (taking the index finger as an example), the skin electricity sensor B is set at the ends of two fingers (taking the middle finger and ring finger as examples, the positive and negative poles respectively); the blood oxygen saturation sensor D is set at the end of a finger; the bioelectrical impedance sensor G is set at the end of a finger; the temperature and humidity sensor E and the sweat sensor F are set in the palm; and the capacitive sensor is set on the wrist.

[0055] See also Figure 3 , Figure 3 This is a schematic diagram of the composition of the VR gloves provided in the embodiment of the present application. Figure 3 The figure shows the outer layer of the glove, the FPC / wire, and the inner layer of the glove, and the sensor is set in the inner layer of the glove. The glove body of the VR glove is divided into two layers, the inner layer and the outer layer, and the FPC / wire is set between the inner layer and the inner layer. The inner layer material of the glove can be an elastic woven fabric, and the sensor is bonded or sewn to the inner layer of the glove. After the finger is inserted, the elastic strength of the woven fabric allows the sensor to fit tightly to the skin.

[0056] As a feasible implementation mode, when the above-mentioned VR gloves include a blood oxygen saturation sensor D arranged on the glove body, the blood oxygen saturation sensor D can be used to collect blood oxygen saturation. The blood oxygen saturation sensor D is structurally constructed through an optical lens, a light source incident angle, a recovery angle photosensitive device and various application conditions, and can be combined with a software algorithm to perform precise blood oxygen monitoring. The control unit C is also connected to the blood oxygen saturation sensor D, and is used to determine whether the user's state is abnormal based on the heart rate, skin conductance and blood oxygen saturation. In this embodiment, the standard intervals of heart rate, skin conductance and blood oxygen saturation can be pre-set. If the heart rate, skin conductance and blood oxygen saturation all exceed the above standard intervals, it can be determined that the user's state is abnormal.

[0057] As a feasible implementation, when the VR gloves include a temperature and humidity sensor E disposed on the glove body, the temperature and humidity sensor E can be used to collect body surface temperature and humidity information. The control unit C is also connected to the temperature and humidity sensor E to determine whether the user state is abnormal based on the heart rate, skin conductance, and body surface temperature and humidity information. In this embodiment, the standard intervals of heart rate, skin conductance, and body surface temperature and humidity can be pre-set. If the heart rate, skin conductance, and body surface temperature and humidity all exceed the above standard intervals, it can be determined that the user state is abnormal.

[0058] As a feasible implementation, when the VR gloves include a sweat sensor F disposed on the glove body, the sweat sensor F collects the concentration of the target analyte (such as sweat ions). The control unit C is also connected to the sweat sensor F, and is used to determine whether the user state is abnormal based on the heart rate, skin conductance and target analyte concentration. In this embodiment, the standard intervals of heart rate, skin conductance and target analyte concentration can be pre-set. If the heart rate, skin conductance and target analyte concentration all exceed the above standard intervals, it can be determined that the user state is abnormal. In order to improve the detection accuracy, the sweat sensor F can be set in an area prone to sweating, such as the palm area of ​​the glove body.

[0059] As a feasible implementation mode, when the above-mentioned VR gloves include a bioelectrical impedance sensor G arranged on the glove body, the bioelectrical impedance sensor G can be used to collect biological body impedance. The control unit C is also connected to the bioelectrical impedance sensor G, and is used to determine whether the user's state is abnormal based on the heart rate, skin conductance and biological body impedance. The bioelectrical impedance sensor can realize blood flow monitoring through the biological body's own impedance. This embodiment can convert the biological body impedance into a specific heart rate, respiratory rate and galvanic skin response index, and combine with other sensors to detect whether the user's state is abnormal. This embodiment can pre-set the standard range of heart rate, skin conductance and body impedance. If the heart rate, skin conductance and body impedance all exceed the above standard range, it can be determined that the user's state is abnormal.

[0060] See below Figure 4 , Figure 4 This is a flow chart of a VR head mounted device control method provided in an embodiment of the present application. This method can be applied to a control unit in any of the above VR gloves. The VR head mounted device control method includes:

[0061] S401: receiving the heart rate collected by the pulse wave sensor;

[0062] S402: receiving skin conductance collected by a skin electrical sensor;

[0063] S403: judging whether the user's state is abnormal according to the heart rate and skin conductance; if so, proceeding to S404; if not, ending the process;

[0064] S404: Send an alarm message to the VR head mounted device, so that the VR head mounted device stops the VR program and displays the surrounding environment image.

[0065] The VR gloves provided in this embodiment are provided with a pulse wave sensor, a skin electrical sensor and a control unit on the glove body, and the control unit receives the heart rate and skin conductance collected by the pulse wave sensor and the skin electrical sensor. When the user is stimulated by the senses or changes in emotions, the heart rate and skin conductance will change. The controller in this embodiment determines whether the user's state is abnormal based on the heart rate and skin conductance, and alarms the VR headset when the user's state is abnormal, so that the VR headset can take corresponding measures. This embodiment can accurately determine whether the user is in an abnormal state and improve the safety of the VR headset.

[0066] As a feasible implementation, if the VR gloves also include a blood oxygen saturation sensor, a temperature and humidity sensor, a sweat sensor, and a bioelectrical impedance sensor, the process of determining whether the user's state is abnormal based on the heart rate and skin conductance includes:

[0067] The heart rate, skin conductance, blood oxygen saturation, body surface temperature and humidity information, target analyte concentration and biological body impedance are normalized and weighted to obtain a user status score; determine whether the user status score is greater than or equal to a preset score; if so, determine that the user status is normal; if not, determine that the user status is abnormal.

[0068] Since the dimensions of heart rate, skin conductance, blood oxygen saturation, body surface temperature and humidity information, target analyte concentration, and biological body impedance are different, this embodiment first normalizes the above parameters, and then performs weighted calculation based on the weights corresponding to each parameter to obtain the user status score, so as to judge whether the user status is abnormal based on the user status score.

[0069] This embodiment uses the built-in sensors of the VR gloves to monitor the user's condition at all times. Once it detects that the user's heart rate suddenly increases, the skin electrical activity suddenly increases (exceeds the safety preset value), etc., it will send an alarm signal to the VR headset, forcibly close the ongoing VR game program, set the VR screen to transparent mode (see the real surrounding picture) and play soothing music to help the user gradually relax.

[0070] For example, this embodiment can set a health preset value (such as heart rate 120, blood oxygen 90%). When the user is playing a more exciting VR game (such as roller coaster, adventure, etc.) or is tired from using the VR headset for a long time, the body will experience accelerated heartbeat, increased sweat, and decreased blood oxygen. This embodiment uses various sensors in the gloves to monitor that the user's health status at this time has exceeded the preset value, and can issue any one or more of the following preset instructions to the VR headset: (1) pause the display; (2) voice prompt; (3) forcefully close the ongoing VR program, set the VR screen to transparent mode (see the real surrounding image), and play soothing music to help the user gradually relax.

[0071] The embodiment of the present application also provides a VR head mounted device control system, which can be applied to the control unit in any of the above-mentioned VR gloves. The control system of the VR head mounted device includes:

[0072] A parameter receiving module is used to receive the heart rate collected by the pulse wave sensor; it is also used to receive the skin conductance collected by the skin electrical sensor;

[0073] A status judgment module is used to judge whether the user's status is abnormal based on heart rate and skin conductance;

[0074] The alarm module is used to send an alarm message to the VR head mounted device if the user status is abnormal, so that the VR head mounted device stops the VR program and displays the surrounding environment picture.

[0075] The VR gloves provided in this embodiment are provided with a pulse wave sensor, a skin electrical sensor and a control unit on the glove body, and the control unit receives the heart rate and skin conductance collected by the pulse wave sensor and the skin electrical sensor. When the user is stimulated by the senses or changes in emotions, the heart rate and skin conductance will change. The controller in this embodiment determines whether the user's state is abnormal based on the heart rate and skin conductance, and alarms the VR headset when the user's state is abnormal, so that the VR headset can take corresponding measures. This embodiment can accurately determine whether the user is in an abnormal state and improve the safety of the VR headset.

[0076] Furthermore, if the VR gloves also include a blood oxygen saturation sensor, a temperature and humidity sensor, a sweat sensor and a bioelectrical impedance sensor, the process of the state judgment module judging whether the user state is abnormal based on the heart rate and skin conductance includes: normalizing and weighted calculating the heart rate, skin conductance, blood oxygen saturation, body surface temperature and humidity information, target analyte concentration and biological body impedance to obtain a user state score; judging whether the user state score is greater than or equal to a preset score; if so, judging that the user state is normal; if not, judging that the user state is abnormal.

[0077] Since the embodiments of the method and system part correspond to the embodiments of the VR gloves part, please refer to the description of the embodiments of the VR gloves part for the embodiments of the method and system part, which will not be repeated here.

[0078] The present application also provides a storage medium on which a computer program is stored, and when the computer program is executed, the steps provided in the above embodiment can be implemented. The storage medium may include: a USB flash drive, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk, and other media that can store program codes.

[0079] The present application also provides a VR component, which can be any of the above-mentioned VR gloves and VR head-mounted devices. Of course, the VR component can also include various network interfaces, power supplies and other components.

[0080] The various embodiments in the specification are described in a progressive manner, and each embodiment focuses on the differences from other embodiments, and the same and similar parts between the various embodiments can be referred to each other. For the device disclosed in the embodiment, since it corresponds to the method disclosed in the embodiment, the description is relatively simple, and the relevant parts can be referred to the method part description. It should be pointed out that for ordinary technicians in this technical field, without departing from the principles of this application, several improvements and modifications can be made to the present application, and these improvements and modifications also fall within the scope of protection of the claims of this application.

[0081] It should also be noted that, in this specification, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "comprises", "comprising" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device. In the absence of further restrictions, an element defined by the statement "comprising a ..." does not exclude the presence of other identical elements in the process, method, article or device including the element.

Claims

1. A VR glove, characterized in that: include: Glove body; A pulse wave sensor disposed on the glove body, for collecting heart rate; A skin electrical sensor disposed on the glove body, for collecting skin conductance; A control unit is arranged on the glove body and connected to the pulse wave sensor and the skin conductance sensor respectively; the control unit is used to determine whether the user state is abnormal according to the heart rate and the skin conductance, and the control unit is also used to send an alarm message to the VR head-mounted device when the user state is abnormal.

2. The VR gloves according to claim 1, characterized in that: Also includes: A blood oxygen saturation sensor provided on the glove body, for collecting blood oxygen saturation; The control unit is also connected to the blood oxygen saturation sensor to determine whether the user state is abnormal based on the heart rate, the skin conductance and the blood oxygen saturation.

3. The VR gloves according to claim 1, characterized in that: Also includes: A temperature and humidity sensor is provided on the glove body, and is used to collect body surface temperature and humidity information; The control unit is also connected to the temperature and humidity sensor to determine whether the user state is abnormal based on the heart rate, skin conductance and body surface temperature and humidity information.

4. The VR glove according to claim 1, characterized in that: Also includes: A sweat sensor disposed in the palm region of the glove body, for collecting the concentration of the target analyte; The control unit is also connected to the sweat sensor and is used to determine whether the user state is abnormal based on the heart rate, the skin conductance and the target analyte concentration.

5. The VR gloves according to claim 1, characterized in that: Also includes: A bioelectrical impedance sensor is arranged on the glove body, and is used to collect biological body impedance; The control unit is also connected to the bioelectrical impedance sensor and is used to determine whether the user's state is abnormal based on the heart rate, the skin conductance and the biological body impedance.

6. The VR gloves according to claim 1, characterized in that: Also includes: The capacitive sensor arranged on the glove body is used to detect whether the VR glove is in a wearing state.

7. A VR head mounted device control method, characterized in that: The control unit applied to the VR glove according to any one of claims 1 to 6, wherein the VR head mounted device control method comprises: Receive the heart rate collected by the pulse wave sensor; Receiving skin conductance collected by a skin electrical sensor; determining whether the user's state is abnormal according to the heart rate and the skin conductance; If so, an alarm message is sent to the VR head mounted device so that the VR head mounted device stops the VR program and displays the surrounding environment picture.

8. The VR head mounted device control method according to claim 7, characterized in that: If the VR gloves further include a blood oxygen saturation sensor, a temperature and humidity sensor, a sweat sensor, and a bioelectrical impedance sensor, the process of determining whether the user state is abnormal according to the heart rate and the skin conductance includes: Normalizing and weighting the heart rate, skin conductance, blood oxygen saturation, body surface temperature and humidity information, target analyte concentration, and biological body impedance to obtain a user status score; Determine whether the user status score is greater than or equal to a preset score; If yes, it is determined that the user status is normal; If not, it is determined that the user status is abnormal.

9. A storage medium, characterized in that: The storage medium stores computer executable instructions, and when the computer executable instructions are loaded and executed by the processor, the steps of the control method of the VR head mounted device as claimed in claim 7 or 8 are implemented.

10. A VR component, characterized in that: Comprising the VR gloves and VR head-mounted device as described in any one of claims 1 to 6.