Method for accessing server by customer end

A login server and client technology, applied in the direction of data exchange through path configuration, can solve the problems of time-consuming login, inability to provide convenient and fast network services, bandwidth bottlenecks, etc., and achieve the effect of overcoming the shortcomings of inaccuracy

Active Publication Date: 2007-11-21
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

If the sequence of the current client round-robin mechanism is "Telecom", "Netcom", "Education Network", and assuming that the current access user is a Netcom user, when the client uses the round-robin login mechanism to access the network, due to The Netcom user may log in to the Telecom access server, and as a result of the round-robin login, the client may successfully access the Telecom access server, but due to the bandwidth bottleneck between Netcom and the Telecom network, the Netcom user's network The access speed decreases, and various

Method used

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  • Method for accessing server by customer end
  • Method for accessing server by customer end

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Embodiment Construction

[0034] In order to make the object, technical solution and advantages of the present invention more clearly, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0035] The main idea of ​​the present invention is to combine the Ping detection technology with the multi-login packet technology. In the process of connecting the client to the server, the mechanism of Ping detection is firstly adopted, so that the client can directly ping multiple servers, and select one when logging in. The server whose Ping reply packet returns the fastest, because the Ping detection packet on the network is unreliable, so when the Ping detection packet does not return or fails to return, further send login packets directly to multiple servers, and select the most The server that replies quickly is used as the login server.

[0036] FIG. 1 is a flowchart of an exemplary method for a client to log in to a server a...

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Abstract

The method comprises: presetting the return time of Ping detection packet and the return time of the log-in packet; the client side sends Ping detection packet to each server, and decides if receiving the Ping return packet from at least one server in the time of returning the Ping detection packet; if yes, then sending the log-on packet to the server returning the Ping return packet in shortest time; if not, then quitting the process; b) deciding if the client side receives the log-on return packet from the server returning the Ping return packet in shortest time; if yes, the client side logs on the server; if not, quitting the process.

Description

technical field [0001] The present invention relates to the technical field of network access, and more specifically, the present invention relates to a method for a client to log in to a server. Background technique [0002] Among the various existing network technologies, the client (Client) / server (Server) mode is the most widely used, also known as the C / S mode. In the C / S mode, when the client logs in to the server for the first time, the general and common method is to log in to the access server first, then access the server and then log in according to the client's IP address, attributes and the load of the background content server The content server A closest to the client and the most idle returns. In this way, the client can directly log in to the content server A and be accepted, wherein the access server is a server specially used for performing access work in the server group. The above login method is the pre-access server mode usually adopted in the CS mod...

Claims

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Application Information

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IPC IPC(8): H04L12/28
Inventor 刘一兰
Owner TENCENT TECH (SHENZHEN) CO LTD
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