Game charging method in network video chatting system

A network video and online game technology, applied in the field of game billing, can solve complex problems, achieve accurate billing, and simplify the billing process

Inactive Publication Date: 2010-06-23
GUANGZHOU WONDERS INFORMATION
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the business control process involved in this way is more complicated than a separate online video chat or a separate online battle game, because it involves complex issues such as billing and game rights

Method used

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  • Game charging method in network video chatting system
  • Game charging method in network video chatting system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0016] The invention provides a game charging method in a network video chat system, referring to figure 1 Shown, specifically explain the implementation of the method.

[0017] Step 1: online video users purchase game tickets;

[0018] Step 2: The billing system FLASH calls the billing interface, and deducts the corresponding fee from the user account;

[0019] Step 3: If the billing system deducts the fee successfully, go to step 4, otherwise go to step 14;

[0020] Step 4: The online video user starts the game;

[0021] Step 5: The network video user invites the anchor of the video chat room to enter the battle game together;

[0022] Step 6: The anchor of the video chat room agrees to play the battle game, go to step 7, otherwise go to step 14;

[0023] Step 7: Subtract 1 from the number of game tickets owned by the online video user;

[0024] Step 8: The system has successfully set the number of game tickets minus 1;

[0025] Step 9: The online video user plays a ba...

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PUM

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Abstract

The invention relates to a game charging method in a network video chatting system, which belongs to the field of network video games; the method comprises that a user purchases a game ticket, the system transfers a charging interface to deduce from the user account; the user invites others to play the game, and the number of the game tickets is reduced by 1; after the game is over, the user exits the game or goes to the next step; the user starts the game again, the system checks if the number of game ticket which corresponds to the user account is 0; if not, the number of the game ticket is reduced by 1, the game is continued, otherwise, the user goes to the next step; the system checks if the number of game ticket which corresponds to the user account is 0, and further checks if the user account has enough balance to purchase game tickets; if yes, money is deduced from the user account, the game ticket purchasing succeeds, otherwise, the user goes to the next step; and the user exits the game. The method has the advantages of realizing the accurate charging of games in the network video chatting, and greatly simplifying the charging process from a complicated control process.

Description

technical field [0001] The invention relates to a game charging method in a network video chat system, in particular to a method for solving the problem of game charging in the network video chat system by means of a game ticket token. Background technique [0002] Video chat + battle game is a relatively new online game mode. Both parties in the video chat can play a battle game while video chatting. However, the business control process involved in this way is more complicated than a separate online video chat or a separate online battle game, because it involves complex issues such as billing and game rights. How to accurately charge for this online game mode has become an urgent problem for online game providers to solve. Contents of the invention [0003] The object of the present invention is to provide a game billing method in the network video chat system, which realizes accurate billing of the battle game in the web video chat, and greatly simplifies the billing ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/14H04L12/58H04L29/08
Inventor 叶光
Owner GUANGZHOU WONDERS INFORMATION
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