System for universal remote media control in a multi-user, multi-platform, multi-device environment
A media control and media controller technology, which is applied in the field of remote media control and can solve problems such as distance performance limitations
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[0021] Users are increasingly consuming their content across multiple devices such as smartphones, tablets, PCs, consoles / STBs, televisions, and the like. However, the level of integration of a user's experience across these devices is low. For most users, the experience across device boundaries is quite different. Certain solutions only serve the needs of specific applications. No other content provider can build on those types of solutions. Also, some systems are platform-specific. Where many home appliances with respective types of devices each operate using a different platform, a platform-specific solution allows only a subset of the home appliances to use the system. Additionally, those solutions are inherently single-user, such that the user initiating an action is only the user who is allowed to interact in a meaningful way with the activity resulting from that action. If one person is playing content, another person may not even be able to pause that content (be u...
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