Method of realizing earth ocean water effect in three-dimensional scene
A 3D scene and ocean technology, applied in 3D image processing, details involving 3D image data, image data processing, etc., can solve problems such as difficulty in meeting real-time requirements, increasing data volume, and limited resource consumption, and achieve accurate simulation. The effect of the sea wave effect
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[0035] The concrete realization of the present invention is as follows.
[0036] 1) The establishment of the marker layer.
[0037] In the global image, set the pixel value of the ocean area or the apha value of the apha channel of the image to 1, and set the apha value of the corresponding land area to 0. Based on the global image with ocean marks, create a mark layer to realize the tile cutting of the mark map, and then let it be dispatched as a layer when displaying the earth scene. The process of creating tiles is as follows for the labeled image figure 1 Create a quadtree in the form of quartering in the shown way, where the left side is the process of quartering an image, and the right side is the quadtree structure generated by layer-by-layer quartering of the image. The scheduling is based on tiles The tile level and position use the generated quadtree to call tiles at different locations to the scene for display.
[0038] After initializing the spherical data, add ...
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