NGUI-based multi-layer material rendering method and device

A material and basic technology, applied in the field of image processing, can solve the problem of not supporting multi-layer materials, and achieve the effect of realistic simulation effect

Active Publication Date: 2020-04-24
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] NGUI itself does not support multi-layer materials, so it is not applicable in animation scenes that need to use multi-layer materials

Method used

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  • NGUI-based multi-layer material rendering method and device
  • NGUI-based multi-layer material rendering method and device
  • NGUI-based multi-layer material rendering method and device

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Embodiment Construction

[0036] In the following description, numerous specific details are set forth in order to provide a thorough understanding of the application. However, the present application can be implemented in many other ways different from those described here, and those skilled in the art can make similar promotions without violating the connotation of the present application. Therefore, the present application is not limited by the specific implementation disclosed below.

[0037] Terms used in one or more embodiments of this specification are for the purpose of describing specific embodiments only, and are not intended to limit one or more embodiments of this specification. As used in one or more embodiments of this specification and the appended claims, the singular forms "a", "the", and "the" are also intended to include the plural forms unless the context clearly dictates otherwise. It should also be understood that the term "and / or" used in one or more embodiments of the present sp...

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Abstract

The invention provides an NGUI-based multi-layer material rendering method and device, the multi-layer material comprises a base layer material and at least one layer of additional material which areconnected with each other, and the method comprises the following steps: calling the base layer material to render a target model; determining a mixing condition of each additional material and a baselayer material, and calling the corresponding additional material under the condition that the mixing condition is met; and mixing the called additional material with a base material to generate a mixed material, and rendering the target model based on the mixed material. Therefore, calling of multiple layers of materials is allowed to be supported in the NGUI, the called additional material andthe base layer material are mixed to generate a mixed material, and the target model is rendered based on the mixed material, so that rendering of the multiple materials is realized, and a more realistic simulation effect is realized.

Description

technical field [0001] The present application relates to the technical field of image processing, in particular to an NGUI-based multi-layer material rendering method and device, a computing device, and a computer-readable storage medium. Background technique [0002] NGUI (Next-Gen User Interface kit, next-generation user interface tool), is a plug-in for Unity. It's easy to use, powerful, and far better than Unity's built-in UI system. NGUI is written in C#, which is easy to understand. [0003] NGUI itself does not support multi-layer materials, so it is not applicable in animation scenes that need to use multi-layer materials. For example, in cooking games, the ingredients need to change according to different time periods after being put into the pot, such as skin wrinkling, color changes, etc., in order to achieve a real simulation effect. In this case, it can be realized by switching between multiple materials. Contents of the invention [0004] In view of this...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F8/38
CPCG06F8/38Y02P90/30
Inventor 曹园李彦峰江粤湘刘青媛
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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