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Auxiliary keyboard for mobile games and control method thereof

A technology of an auxiliary keyboard and a control method, applied in the field of mobile games, can solve the problems of lowering the career scope of the screen, unable to control the movement of the character, and increasing the difficulty of operation, etc., and achieve the effect of reducing the screen touch error rate.

Pending Publication Date: 2021-10-19
上海光楔网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, since the mobile terminal is mostly equipped with a touch screen, all the above games are often controlled by touch and the virtual keyboard built into the game, which has a very high degree of flexibility, but relatively brings accuracy Insufficiency and the rise of operational difficulty, such as the Chinese Patent Document No. CN202020268244.9, a disclosed one-handed keyboard with a Bluetooth converter, which is aimed at FPS games in mobile games relying on the touch screen to move the character, aiming As well as shooting, it is far from satisfying the player's requirements for operation, and it is also unable to allow the player to have an excellent gaming experience. A solution is proposed. Although there are some buttons as auxiliary, the function is only to replace the virtual keyboard of the mobile game itself. Simply relying on the touch operation of a flat interface to realize various types of game operations often brings discomfort and cannot satisfy all groups of people. According to Chinese patent documents, the announcement number is CN201510881481.6, so A method and device for controlling the movement of a game character mentioned, which allows the player to switch between two modes of controlling the movement of the game character, allowing the player to move the finger in a relatively small distance to achieve reverse movement, and the operation is simple , but as an auxiliary mobile game, to improve the operator's operation and operation accuracy, a single control of character movement cannot achieve real character movement, and many side-scrolling games and racing games are difficult to use this method. Tap the screen with your fingers The accuracy of the click is also very limited, and it will block part of the screen to reduce the scope of the business. Many existing mobile game auxiliary keyboards are mostly realized by a fixed structure plus a physical auxiliary touch structure. Using the fixed structure, through the transfer The way to realize simulated touch or by adapting to the mobile phone, use the joystick to solve the operation method of using touch to move the character. Whether it is a MOBA game or FPS game that relies heavily on roulette, although the virtual roulette can meet certain requirements However, it will block the screen and the touch of fingers will also affect the field of vision. The existing auxiliary keyboard device can only solve the situation that no touch is required at the roulette, but in the process of mobile games, it is also necessary to send messages, Various operations related to games, game characters and users, such as moving the screen and moving the cursor, the existing equipment has a single auxiliary function, which cannot satisfy more types of games and more operating users with different habits. Although it can replace part of the operation methods, The accuracy of operation, the diversity of operation methods and the adaptation of operation habits are not enough

Method used

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  • Auxiliary keyboard for mobile games and control method thereof
  • Auxiliary keyboard for mobile games and control method thereof
  • Auxiliary keyboard for mobile games and control method thereof

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0031] see Figure 1-4 , the present invention provides an auxiliary keyboard for mobile games: comprising a balance pole 1, both ends of the balance pole 1 are provided with a matching mounting frame 2, and the mounting frame 2 is far away from the side of the balance pole 1 An operating handle 3 matched with it is provided, and the mounting frame 2 is an L-shaped structure, and two mounting frames 2 are provided with mounting grooves 4 on the side close to each other, and the inside of the mounting grooves 4 is provided with a plug connector 5 The top of the mounting frame 2 is provided with an auxiliary connection groove 6 on the side away from the mounting groove 4, and a connecting seat 7 is provided between the bottom end of the operating handle 3 and the mounting frame 2, and the operating handle 3 The top of the handle is provided with a rotation induction sleeve 8, and the top of the rotation induction sleeve 8 is provided with an induction ball 9 matched with the ope...

Embodiment 2

[0033] see Figure 5 , on the basis of Embodiment 1, the technical solution provided by the present invention: also includes a physical connection module 14, a wireless connection module 15, an auxiliary function module 16, a data information cooperation module 17, a device management module 18, a use parameter management module 19 and Execution module 20, wherein, both the physical connection module 14 and the wireless connection module 15 are connected to the data information cooperation module 17 through the auxiliary function module 16, and the data information cooperation module 17 is connected to the device management module 18 Connected with the use parameter management module 19, the use parameter management module 19 is connected with the execution module 20, the auxiliary function module 16 includes a physical button mapping module, a pressure sensing module, a gyroscope sensing module and a spatial reference Determination module, the use parameter management module ...

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Abstract

The invention discloses an auxiliary keyboard for mobile games and a control method thereof, and relates to the technical field of mobile games. The auxiliary keyboard comprises a balance rod, the two ends of the balance rod are provided with mounting frames matched with the balance rod, and the sides, away from the balance rod, of the mounting frames are provided with operating handles matched with the mounting frames. The auxiliary keyboard is characterized in that: the mounting frames are of an L-shaped structure, mounting grooves are formed in the sides, close to each other, of every two mounting frames, connecting plugs are arranged in the mounting grooves, auxiliary connecting grooves are formed in the sides, away from the mounting grooves, of the tops of the mounting frames, connecting bases are arranged between the bottom ends of the operating handles and the mounting frames, and rotating induction sleeves are arranged at the tops of the operating handles. The auxiliary keyboard has the beneficial effects that: auxiliary control over various types of games can be achieved, auxiliary control over symbolic popular games such as 3D games, cross plate games, car racing games and moba games can be achieved through the device, the application range and functionality of the device are not single, and the device can be more practical.

Description

technical field [0001] The invention belongs to the technical field of mobile games, and in particular relates to an auxiliary keyboard for mobile games and a control method thereof. Background technique [0002] Mobile games refer to game software running on mobile phones, referred to as "mobile games". The program used to write the most mobile phones is the Java language, see J2ME. Followed by the C language. With the development of science and technology, there are more and more functions in mobile phones, and they are more and more powerful. With the advent of the information age and the vigorous development of electronic devices, mobile games have also been vigorously developed, and various games with a huge user base have been derived, such as horizontal board action games, horizontal board design games, FPS games, MOBA games, etc. Games, racing games, 3D games, action games, etc. [0003] At present, since the mobile terminal is mostly equipped with a touch screen...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/24A63F13/218A63F13/211A63F13/23A63F13/235A63F13/55A63F13/5255A63F13/837A63F13/803A63F13/822G06F3/02H04M1/23
CPCA63F13/24A63F13/218A63F13/211A63F13/23A63F13/235A63F13/55A63F13/5255A63F13/837A63F13/803A63F13/822G06F3/0219H04M1/233A63F2300/1043A63F2300/105A63F2300/1056A63F2300/1025A63F2300/1031A63F2300/6676A63F2300/8017A63F2300/807A63F2300/8076
Inventor 刘沛丰
Owner 上海光楔网络科技有限公司
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