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217 results about "Car racing" patented technology

System and method for facilitating virtual participation in a racing event

A computer-implemented method for facilitating one or more users virtually participating in a racing event, the method including: receiving, by one or more processors, a data feed from the event; processing, by the one or more processors, the data feed to generate a multi-dimensional virtual environment which substantially replicates the physical environment of the event, the multi-dimensional virtual environment including: virtualized representations of each participant in the event, wherein each of the virtualized representations of the participants is adapted to move inside the multi-dimensional virtual environment according to physical movements of the corresponding participant during the event, and one or more avatars corresponding with the one or more users, communicating, by the one or more processors, with computer hardware associated with the one or more users to: enable a display associated with the computer hardware to present, from a viewpoint associated with the user's avatar, the multi-dimensional virtual environment to the user, including the virtualized representations and any movement of the virtualized representations, thereby enabling the user to visualise the racing event as time passes, and enable, based on user instructions, the user's avatar to navigate the race path, thereby enabling the user to participate in the racing event and compete against the participants.
Owner:SAGE ENTERTAINMENT PTY LTD

Reconfigurable pedal set for simulated driving

A pedal assembly and method for swapping default position of a pedal for providing input to a racing simulation The pedal assembly comprising a pedal having a pedal arm for translating pressure applied to the pedal into rotational movement around a pivot axis, a pedal foot arranged at a first end of the pedal, and a pedal face plate for being pressed by a user, the pedal face plate being arranged at a second end of the pedal. The assembly further comprising a guiding plate for configuring the default position of the pedal, the guiding plate comprising an upward surface for contacting the pedal foot. The guiding plate further has a wedge protruding from the upward surface for optionally receiving the pedal foot such that said pedal becomes arranged at a first default position, and the guiding plate may be rotated 180 degrees such that the pedal foot will not be able to contact the wedge whereby the pedal becomes arranged in a second default position. The pedal assembly further comprises an axle defining the pivot axis, connection means for receiving the axle, and biasing means for biasing the pedal toward a default position.
Owner:ASETEK DANMARK

steering wheel (mark 750)

1. The name of the design product: steering wheel (mark 750). 2. The use of the design product: for consumers to control the use of racing. 3. The design points of the design product: in shape. 4. The picture or photo that best shows the design points: design 1 front view. 5. Design 1 is designated as the basic design.
Owner:SHENZHEN SOMO TECHNOLOGY CO LTD

Racing game simulator stand main body

1. Name of this design product: Racing game simulator stand body. 2. Purpose of this design: A bracket for the cockpit of video games and racing simulators. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: 3D view 1. 5. Other situations requiring explanation: The part covered by the red semi-transparent layer in the picture is not part of the part claimed for protection in this design.
Owner:NINGBO TUOTUO RIVER DESIGN CO

A power unit for automobiles

This invention provides an automotive power unit. A transverse baffle assembly within the fuel tank divides the fuel storage chamber into one or more first partitioned cavities along the height of the fuel tank shell. The size of each first partitioned cavity is smaller than the size of the fuel storage chamber. A longitudinal baffle, along the length of the fuel tank shell, divides the first partitioned cavities into one or more second partitioned cavities. The size of each second partitioned cavity is smaller than the size of the first partitioned cavity, thus reducing the space for gasoline movement. Simultaneously, longitudinal through-holes allow communication between different second partitioned cavities, enabling gasoline to flow between adjacent second partitioned cavities. When gasoline sloshes, it flows from one second partitioned cavity into another, reducing air bubbles generated by the impact between the gasoline and the longitudinal baffle. The flow guiding assembly provides downforce to the vehicle while simultaneously dissipating heat from the cooling system.
Owner:GUANGZHOU CITY UNIV OF TECH

Flyweight motor vibration module (2)

1. The name of the design product: the block motor vibration module (2). 2. The use of the design product: used for installation on the simulation racing pedal or other products, receiving data in the game to produce vibration to remind the user. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view 1.
Owner:HUNAN LEIXUAN INFORMATION TECHNOLOGY CO LTD

A game handle with horizontal rotation automatic return control device

The application discloses a game handle with a horizontal rotation automatic return control device, which comprises a handle main body and a horizontal rotation automatic return control device, wherein the horizontal rotation automatic return control device comprises a shell, a shaft core wheel arranged in the shell and capable of rotating, a sensing element for detecting / inspecting the rotation angle of the shaft core wheel, a direction control disc mounted on the upper shaft body of the shaft core wheel, and an automatic return mechanism arranged in the shell and used for driving the shaft core wheel to automatically return after counterclockwise / clockwise rotation; the upper shaft body of the shaft core wheel extends out of the upper end of the shell, and the direction control disc is exposed on the surface of the handle main body and can rotate horizontally at a large angle. The direction control disc in the horizontal rotation automatic return control device can rotate at a large angle, and the racing control mode is highly simulated, so that the game starting degree and the playing experience are greatly improved, the control precision is improved, and the direction control disc can be automatically returned through the automatic return mechanism.
Owner:谢赟

Signal processing method, signal processing device and racing car simulation equipment

The invention discloses a signal processing method, a signal processing device and racing car simulation equipment, and relates to the field of signal processing.The method is applied to the racing car simulation equipment and comprises the steps that when it is detected that a user executes triggering operation on the racing car simulation equipment, an operation mode is determined; if the operation mode is a normal use mode, acquiring an original signal of the racing car simulation equipment; performing amplification processing on the original signal through a plurality of amplification channels with different multiples to obtain a plurality of amplification signals; converting the plurality of amplified signals into ADC values respectively, and selecting an optimal matching channel from the plurality of amplified channels with different multiples based on the ADC values obtained by converting the plurality of amplified signals respectively; the optimal matching channel is matched with the pressure input working condition of the user; and taking the ADC numerical value output by the optimal matching channel as a target ADC numerical value, performing multi-layer filtering processing according to the target ADC numerical value, and outputting a control signal, so that the racing car simulation equipment executes a control operation according to the control signal.
Owner:SHENZHEN SOMO TECHNOLOGY CO LTD

Enhancing spectator experience through pari-mutuel wagering for multistage non-animal sports events

PendingUS20260195725A1MotorsportsSimulation
Systems and methods for wagering on non-animal multi-stage racing events such as motorsports events are provided. The systems and methods include a wagering system configured to acquire event data for the event. The wagering system may distribute the data to wagering placement entities such as on-track sites, off-track wagering sites, casinos, mobile wagering applications, and desktop wagering applications. The wagering system generates odds based on the event data and the wagers. Wagering for a stage of an event may take place up to the beginning of the stage. Wages may be placed on single stages or combinations of stages.
Owner:ROOT GORDON C +1

Brake assembly, steering arm assembly and racing wheelchair

Brake assembly 80 for a racing wheelchair, comprising a brake lever 83 for actuating a brake cable (86, Fig. 6), wherein the brake lever is a 3D printed glass filled nylon unit, or a 3D printed unit o
Owner:RGK WHEELCHAIRS LTD

Folding support of racing simulator

The utility model provides a folding support of a racing simulator, and belongs to the technical field of supports. The vertical frame assembly is rotationally connected with the bottom frame assembly; the limiting part is arranged on the bottom frame assembly; the first end of the connecting arm assembly is rotationally connected to the bottom frame assembly, and a storage groove is formed in the second end of the connecting arm assembly; when the vertical frame assembly is in a storage state, the connecting arm assembly rotates by a first preset angle in the first rotating direction and then abuts against the limiting part, at the moment, an included angle is formed between the bottom frame assembly and the connecting arm assembly in the vertical plane, and the connecting arm assembly supports the racing simulator folding support on the object placing face. According to the racing simulator folding support, the limiting part is arranged, the connecting arm assembly abuts against the limiting part after rotating by a certain angle, and the included angle is formed between the connecting arm assembly and the bottom frame assembly in the vertical plane, so that standing storage of the racing simulator folding support is achieved, the storage reliability is improved, and the storage space of the racing simulator folding support is reduced.
Owner:NINGBO CANAHU HEALTH TECH CO LTD

A carbon fibre safety headrest for a f1 car

ActiveCN224690062UFiberCarbon fibers
The utility model discloses a carbon fiber safety headrest for F1 racing car, including integrative headrest main part and connecting branch, headrest main part is enclosed by the pillow portion guard board and the side portion guard board of both sides extension and forms the accommodation space of adaptation pilot head, internally fills memory sponge etc. buffering material, connecting branch is formed by the side portion guard board end extension, and its end portion is equipped with the adapter shaft hole, can be connected in the cockpit both sides with headrest rotation, realizes the opening and closed state switching. When closing, through the positioning groove and the car body safety buckle spacing fixed. The guard board area control is between 1 / 2 to 1 times of helmet cross section area, effectively disperses the impact force, the outside wall and bottom wall are equipped with the openwork structure and remain the reinforcing rib, ensure the rigidity in the weight reduction. The connecting branch adopts the thickness gradual change and transition slope design, and the strength and aerodynamic performance are considered. The utility model has high protection, light weight and operation flexibility, and the head safety of F1 pilot in the collision is improved obviously.
Owner:DONGGUAN JULI COMPOSITE TECHNOIOGY CO LTD

Variable camber tail for fsae race car

This invention discloses a variable cross-section tail wing suitable for FSAE racing cars, comprising a variable cross-section wing assembly, an upper sparsity wing, a first lower sparsity wing, a second lower sparsity wing, and endplates. The variable cross-section wing assembly consists of a main wing, a first flap, and a second flap; all three wings are variable cross-section wings. The variable cross-section wing is a small, continuous section raised at mid-span. The main wing, the first flap, and the second flap are sequentially mounted between the two endplates, roughly diagonally distributed, with the second flap featuring a grunt flap. The upper sparsity wing is mounted on the corner of the endplate, while the first and second lower sparsity wings are located near the bottom of the endplate. There are two endplates, symmetrically mounted on both sides, each featuring louvers, an outer edge flange, a leading edge notch, a trailing edge notch, and guide strips. The variable cross-section wing can reduce the turbulence caused by the headrest and minimize airflow slippage in the spanwise direction, resulting in a more uniform pressure distribution on the wing surface. The louver structure also reduces drag.
Owner:SOUTHEAST UNIV

Display control method, instrument display screen and racing simulator

The invention discloses a display control method, an instrument display screen and a racing simulator, the display control method is applied to the instrument display screen, and the display control method comprises the following steps: acquiring contact sampling data generated when the instrument display screen senses a user touch operation; identifying the contact sampling data to determine a touch mode of the instrument display screen; wherein the touch control mode comprises an instrument interaction mode and a host interaction mode; in response to the touch mode being a host interaction mode, generating a host touch instruction by using the contact sampling data; and sending the host touch instruction to an instrument display screen and a host terminal, so that the instrument display screen displays a host interaction interface and performs instruction control on the host terminal. According to the scheme, the display control method can respond to the touch operation of the user to realize interaction control with the host terminal, so that the manufacturing cost and complexity of the racing car simulator are reduced, and the smoothness, operation safety and user immersion of racing car simulation are improved.
Owner:SHENZHEN SOMO TECHNOLOGY CO LTD

Racing game stand (S type)

1. The name of the design product: simulation racing game support (S type). 2. The use of the design product: the design product is used for installing the racing game support of the game chair on the electric game. 3. The design points of the design product: in shape. 4. The picture or photo that can best show the design points: perspective view 1.
Owner:FOSHAN TUOSEN TECH CO LTD

Multi-scene driving simulator and interaction control method

The invention discloses a multi-scene driving simulator and an interaction control method, and relates to the technical field of driving simulation. The simulator comprises a cabin main body, an attitude motion platform, an interaction control assembly, a scene rendering unit, an environment sensing unit, a central control unit, a data acquisition unit and a scene configuration module, the scene configuration module is internally provided with a multi-scene configuration library and supports rapid switching of scenes such as driving tests, racing cars, extreme road conditions and automatic driving simulation. The interaction control method comprises the steps of scene loading, parameter adaptive configuration, real-time signal acquisition, motion state resolving, synchronous linkage control and the like. The system realizes multi-scene compatibility, self-adaptive force feedback and low-delay real-time control, is high in simulation precision and expansibility, is suitable for driving training, entertainment simulation and automatic driving test, and has relatively high practicability and industrial application value.
Owner:李有双

Storage medium, information processing system, and game processing method

A racing game in which a player object and a plurality of other moving objects are caused to move on a field in a virtual space, is performed. In the racing game, an example of an information processing system sets a virtual camera in the virtual space at a position behind the player object, in a direction in which at least the player object is included in a field of view of the virtual camera, so that the virtual camera follows movement of the player object. Based on the virtual camera, the information processing system performs rendering of the objects in the virtual space, and during the rendering, enlarges and renders at least the other moving object among the objects in the virtual space by using a vertex shader, at a magnification that increases as at least a distance from the virtual camera becomes farther within a first range.
Owner:NINTENDO CO LTD

Simulated racing game hand brake

1. The name of the design product: simulation of racing game hand brake. 2. The use of the design product: hand brake for car or car simulator. 3. The design points of the design product: in the perspective view. 4. The picture or photo that best shows the design points: left view.
Owner:李忠超

Toy (J2033 black square formula remote control racing car)

1. The name of the design product: toy (J2033 black formula remote control racing car). 2. The use of the design product: children playing. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective drawing.
Owner:SHANTOU LIANGZHUAN TECH CO LTD

Computer input device (part of -)

This article is an accessory used to extend the shaft between the input device(steering wheel base)and the steering wheel. The input device connects to a computer or game console and is used to input and transmit steering wheel movements(steering angle)in video games and racing games played on these devices. This article allows users to adjust the distance between the input device and the steering wheel, resulting in a more comfortable driving experience, including improved control and immersiveness.
Owner:CORSAIR MEMORY INC(US)

Racing simulation using active seatbelt tensioner

In one aspect, a device includes a processor system and storage accessible to the processor system. The storage includes instructions executable by the processor system to facilitate a racing simulation. The instructions are also executable to, as part of facilitating the racing simulation, control a seatbelt tensioner in real time as the racing simulation transpires. The seatbelt tensioner is controlled in real time based on one or more variable inputs associated with the racing simulation, such as virtual vehicle drifting, virtual vehicle braking, or virtual vehicle turning.
Owner:LENOVO UNITED STATES INC

Voice coil motor vibration module (small)

1. The name of the design product: voice coil motor vibration module (small). 2. The use of the design product: used for installation on analog racing pedal or other products, receiving data in the game to produce vibration to remind the user. 3. The design points of the design product: the combination of shape and pattern. 4. The picture or photo that best indicates the design points: perspective view 1.
Owner:HUNAN LEIXUAN INFORMATION TECHNOLOGY CO LTD

Simulated race car inversion platform

1. The name of the design product: simulation racing inverted platform. 2. The use of the design product: the design product is used for a simulation racing inverted pedal platform. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view.
Owner:NINGBO XIANGDING TRADING CO LTD

Path planning method, electronic equipment and vehicle

The embodiment of the invention provides a path planning method, electronic equipment and a vehicle, and the method comprises the steps: determining a target path based on two-dimensional track information and three-dimensional track information, and the two-dimensional track information and the three-dimensional track information are track information in a drivable region. According to the embodiment of the invention, the drivable area of the vehicle is fully considered, the path planning is carried out in combination with the two-dimensional track information and the three-dimensional track information, the optimal target path is obtained, the path planning precision is improved, and the actual racing demand is met.
Owner:BYD CO LTD