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Gaming machine and control method of gaming machine

Inactive Publication Date: 2005-08-04
UNIVERSAL ENTERTAINMENT CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0010] In this case, it is preferable that the gaming machine further includes an instruction input device inputting instruction to the first group, wherein the selecting means selects the card data for the first group in accordance with the instruction inputted from the instruction input device. This allows the player of the first group to realize that his or her own will is reflected and he or she directly participates in the special game mode, so that the interest of a player of the first group can be kept longer.
[0012] Further, it is preferable that, where processing from the extraction of the card data by the extraction means to the winning combination comparison by the winning combination comparing means is regarded as one game, a payout rate for calculating the payout by the payout calculating means is changed for each game. This allows a player of the first group to have expectations of winning of a game with a high payout rate, leading to more interest added.

Problems solved by technology

Therefore, in the card game performed in the conventional gaming machine, once the winning combination of the cards of the player is decided, the payout amount to be paid out when the player wins is automatically decided (known), thus giving the player repeatedly playing games on this gaming machine a feeling of monotony.
Accordingly, the conventional gaming machine is not enough to keep the interest of the player.

Method used

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  • Gaming machine and control method of gaming machine
  • Gaming machine and control method of gaming machine
  • Gaming machine and control method of gaming machine

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Embodiment Construction

[0032] Hereinafter, preferred embodiments of the present invention will be described with reference to the accompanying drawings. Note that the same reference numbers are assigned to the same or corresponding components and overlapping description thereof is omitted.

[0033]FIG. 1 is a perspective view showing an entire configuration of a gaming machine 1. The gaming machine 1, which is a gaming machine according to an embodiment of the present invention, has a variable display device which variably displays a plurality of symbols and a card display device which displays a plurality of card images. The gaming machine 1 can also execute a normal game mode in which a plurality of (three in this embodiment) pseudo-reels are displayed on the variable display device to allow a normal slot game (first game) to be played, and additionally a special game mode in which a plurality of card images are displayed on the card display device to allow blackjack being a match card game (second game) ...

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Abstract

A gaming machine is configured to shift from a normal game mode to a special game mode based on the result of determination on establishment / non-establishment of a shift condition. After shifting to the special game mode, the gaming machine extracts a predetermined number of card data to be used in the special game mode, and selects card data to be assigned to a first group and card data to be assigned to second groups from among the extracted card data. Then, the gaming machine compares a winning combination based on the card data of the first group to winning combinations based on the card data of at least two the second groups, and pays the payout amount to the player in accordance with the comparison result.

Description

CROSS REFERENCE TO RELATED APPLICATIONS [0001] This application is based upon and claims the benefit of priority from the prior Japanese Patent Application No. 2003-412256, filed on Dec. 10, 2003 the entire contents of which are incorporated herein by reference.BACKGROUND OF THE INVENTION [0002] 1. Field of the Invention [0003] The present invention relates to a gaming machine on which card games such as blackjack and so on can be played with images of cards such as playing cards or the like being displayed on a screen, and a control method of the gaming machine. [0004] 2. Related Background Art [0005] Conventionally, a gaming machine is known which displays images showing cards such as playing cards on its display screen, which is realized by a liquid crystal display panel or CRT, and changes the display of each of the card images in accordance with operation input by a player to thereby make the game progress (for example, Japanese Patent Unexamined Application No. 2001-70642, her...

Claims

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Application Information

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IPC IPC(8): G07F17/32
CPCG07F17/32G07F17/3293G07F17/3267
Inventor KASHIMA, HIROAKI
Owner UNIVERSAL ENTERTAINMENT CORP
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