Method for realizing quasi real-time network video based on p2p technology
A network video and quasi-real-time technology, which is applied in the field of quasi-real-time network video and p2p network streaming media, can solve the problems that the client cannot pause or buffer the video, and achieve the effect of enhancing adaptive performance and improving experience
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Embodiment 1
[0052] First set the following parameters of the system:
[0053] 1) minbufseq_src The minimum frame number of the local cache data of the video source, that is, the last boundary.
[0054] 2) maxbufseq_src The maximum frame number of the local cache data of the video source, that is, the front edge. This parameter is also the current frame number of the video source.
[0055] 3) The current frame sequence number periodically recorded by the periodseq video source.
[0056] 4) minbufseq[i] The minimum frame sequence number of node i's local cache data.
[0057] 5) maxbufseq[i] The minimum frame sequence number of node i's local cache data.
[0058] 6) The video frame rate of the whole system is f / s.
[0059] 7) partnerset partner node set.
[0060] 8) checkseqnum is the serial number of the currently checked data block.
[0061] Combine below figure 1 To illustrate the construction and update method of the node's buffer:
[0062] s100 is a timeline of a certain p2p vid...
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