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Method and system for preventing abnormal deal of prop and currency in online game

A technology for online games and game props, applied in the field of preventing abnormal transactions of online game props and currency, can solve problems such as abnormal transactions of props and currency, and achieve the effect of safeguarding interests, ensuring fairness, and maintaining network security

Inactive Publication Date: 2011-04-13
孙强
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] The purpose of the present invention is to provide a method and system that can effectively solve the abnormal transactions of props and currency in existing online games

Method used

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  • Method and system for preventing abnormal deal of prop and currency in online game
  • Method and system for preventing abnormal deal of prop and currency in online game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment approach 1

[0024] According to the transaction prices of the auction house or stock market props and currencies in the game, within a regularly selected time period, different transaction prices are accumulated according to the different game props and currencies, and divided by the relevant transaction times;

[0025] The formula for calculating the average transaction price is: F 1 =b 1 / c 1 , F 2 =b 2 / c 2 ......F N =b N / c N ;

[0026] Among them: F refers to the calculated average transaction price, b refers to the cumulative transaction price, c refers to the number of transactions, and 1-N refers to the fixed number of game props and currency.

[0027] The user sends a transaction request to the designated trader, the system opens the transaction dialog window, and the system automatically displays the price at the time of the transaction according to the item and currency selected by the user, that is, the average transaction price already existing in the database and cal...

Embodiment approach 2

[0029] According to the transaction prices of the auction house or stock market props and currencies in the game, within a regularly selected time period, different transaction prices are accumulated according to the different game props and currencies, and divided by the relevant transaction times;

[0030] The formula for calculating the average transaction price is: F 1 =b 1 / c 1 , F 2 =b 2 / c 2 ......F N =b N / c N ;

[0031] Among them: F refers to the calculated average transaction price, b refers to the cumulative transaction price, c refers to the number of transactions, and 1-N refers to the fixed number of game props and currency.

[0032] According to the principle of borrowing and repaying, the user sends a borrowing transaction request to the designated trader, the system opens the borrowing transaction dialog window, and according to the items and currencies selected by the user, the system automatically displays the price at the time of the transaction, t...

Embodiment approach 3

[0038] According to the transaction prices of the auction house or stock market props and currencies in the game, within a regularly selected time period, different transaction prices are accumulated according to the different game props and currencies, and divided by the relevant transaction times;

[0039] The formula for calculating the average transaction price is: F 1 =b 1 / c 1 , F 2 =b 2 / c 2 ......F N =b N / c N ;

[0040] Among them: F refers to the calculated average transaction price, b refers to the cumulative transaction price, c refers to the number of transactions, and 1-N refers to the fixed number of game props and currency.

[0041]According to the principle of not returning the gift, the user sends a gift transaction request to the designated trader, the system opens the gift transaction dialog window, and the system automatically displays the price at the time of the transaction according to the item and currency selected by the user, that is, the pri...

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Abstract

The invention relates to the field of network security, in particular to a method and system for preventing the abnormal deal of a prop and a currency in an online game. The system comprises a database, an anti-non-authentication module, a game server and a game client terminal. When an actual calculation result of a deal price of a user and a specified dealer does not exceed the price which is calculated according to an upper limit value and a lower limit value of a fixed step length value and set by the system, the deal is successful; if the actual calculation result exceeds the price which is calculated according to the upper limit value and the lower limit value of the fixed step length value and set by the system, the deal is unsuccessful and the system forbids the deal; and if an average knock down price of the prop and the currency is unavailable in an auction house or a stock market of the game, the system also forbids the deal. The invention has the advantages that the problem of the abnormal deal of the prop and the currency in the traditional network game can be effectively solved, therefore, the network security is safeguarded; the fairness of the game is ensured; and the benefit of a game developer is ensured at the same time.

Description

technical field [0001] The invention relates to the field of network security, in particular to a method and system for preventing abnormal transactions of online game props and currency. technical background [0002] With the popularization of online computer games, the props in the game attract more and more players to spend a lot of money. Some players want to show their authority and achievements in the game, satisfy their vanity and the pleasure of conquering others. Collect a large number of rare and top-quality props in the game. [0003] Some players collect virtual money and props in the game through a large number of game accounts, and then sell them to the players they need at a low price in exchange for real money. Items and currency are resold, which has a serious impact on normal game players and undermines the fairness of the game. What is more serious is that the interests of game developers and operators have been lost in large quantities, and many normal g...

Claims

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Application Information

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IPC IPC(8): G06Q30/00G06Q30/06
CPCG06Q30/06
Inventor 孙强
Owner 孙强
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