Multi-player video on-line game method

A technology for video games and multiplayer videos, applied in video games, indoor games, sports accessories, etc., can solve the problems of lack of social scenes, low level of entertainment, lack of entertainment interaction, etc., to improve social functions and high game fun. Effect

Inactive Publication Date: 2015-05-27
郑州三生石科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Such a game consumes too much of the player's real time
[0003] The live video room is derived from the online chat room. Users communicate with users online. The video appearance ensures the authenticity of the users, and the screens of offline users are displayed online simultaneously. However, there is no entertainment interaction during the communication process; the degree of entertainment is not high. high
Casual online games lack strong sociality, users only play games for fun, and cannot see other people’s real-time camera images during the game, lacking social scenes

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0017] In order to make the object, technical solution and advantages of the present invention more clear, the present invention will be further described in detail below in conjunction with the examples. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0018] According to the present invention, an online video game platform is provided, including: an information interaction platform, a game fighting platform and a game interaction system. The information interaction platform is a video, voice and text chat room, which includes: a video screen interface, a chat window interface, and a text and voice input interface. The game battle platform includes game participation mode, game content, and game victory settlement form. The video, voice and text chat room also includes: the viewing screen, which other users can watch the game screen simultaneously when the game is starte...

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PUM

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Abstract

The invention relates to a multi-player video on-line game method. The method comprises the following steps: simultaneously displaying game pictures and video pictures at internet terminal equipment, wherein the game pictures are a real-time game interaction picture and a game watching picture provided by a system, and the video pictures are real-time picture photographed by cameras of game participants; participating in a game on an on-line video game platform by the game participants, wherein the game participants comprise a presenter and platform users; the platform users comprise players and audiences; the on-line video game platform comprises an information interaction platform, a game fighting platform and a game interaction system. The interactivity of the game participants can be increased, and the social function of the game is enhanced; the fusion degree of video chatting interaction and the game is realized, so the game is funnier.

Description

technical field [0001] The invention relates to a game method, in particular to a multiplayer video online game method. Background technique [0002] Online games are one of the most commonly used entertainment and leisure methods in today's network society. The most popular is mmorpg (massively multiplayer role-playing game). Players play a role in the game world. To form a cooperative relationship to complete the corresponding game objectives. Such a game consumes too much of the player's real time. [0003] The live video room is derived from the online chat room. Users communicate with users online. The video appearance ensures the authenticity of the users, and the screens of offline users are displayed online simultaneously. However, there is no entertainment interaction during the communication process; the degree of entertainment is not high. high. Casual online games lack strong sociality. Users only play games for fun, and they cannot see other people's real-tim...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/25A63F13/533A63F13/55A63F13/79
Inventor 刘秀高李袁雄阎彦喆
Owner 郑州三生石科技有限公司
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