Game booster automatic hot update and loading method and device

An accelerator and hot update technology, which is applied in the direction of program control devices, program loading/starting, instruments, etc., can solve the problems that the game accelerator cannot be automatically updated and loaded, the experience is poor, and EgretRuntime cannot be automatically updated and loaded.

CN106293823AInactive Publication Date: 2017-01-04北京白鹭时代信息技术有限公司
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Publication Date
2017-01-04
Estimated Expiration
Not applicable · inactive patent

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Abstract

The invention discloses a game booster automatic hot update and loading method and device. The method includes the steps that a local hot update and loading module obtains guide information of a game booster from a remote server according to user information and application information; related information of a game booster of the latest version is obtained by analyzing the guide information of the game booster; by using the obtained related information of the game booster of the latest version, whether a reliable game booster file of the latest version exists locally is determined; if yes, the existing game booster of the latest version is loaded; if no, the reliable game booster file of the latest version is downloaded from the remote server and loaded. By means of the method and device, remote obtaining and automatic update and loading of the game booster are achieved.
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Description

technical field

[0001] The invention relates to the field of game accelerators, in particular to a method and device for automatic thermal updating and loading of game accelerators. Background technique

[0002] At present, game accelerators cannot be automatically updated and loaded. For example, Egret’s game accelerator product EgretRuntime can solve the disadvantages of low-end machines’ poor support for HTML5 standards and poor experience, and adapt to different systems to make HTML5 games comparable to Native games, but EgretRuntime cannot be automatically updated and loaded.

[0003] The invention provides a technology capable of realizing automatic hot update and loading of the game accelerator. Contents of the invention

[0004] The technical problem solved by the technical solution provided according to the embodiment of the present invention is the problem of automatic hot update and loading game accelerator.

[0005] A game accelerator automatic thermal update...

Examples

Embodiment Construction

[0052] The preferred embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described below are only used to illustrate and explain the present invention, and are not intended to limit the present invention.

[0053] figure 1 It is a block diagram of the game accelerator automatic hot update and loading method provided by the embodiment of the present invention, such as figure 1 As shown, the steps include:

[0054] Step S101: The local hot update and loading module obtains the boot information of the game accelerator from the remote server according to the user information and application information.

[0055] Step S102: Obtain relevant information of the latest version of the game accelerator by analyzing the guide information of the game accelerator.

[0056] The relevant information of the latest version of the game accelerator includes: the remote downlo...