Determining method and device of resource acquisition probability, storage medium and electronic device

A probability and resource technology, applied in the field of storage media, electronic devices, determination methods and devices of resource acquisition probability, and can solve problems such as single game operation mode

Active Publication Date: 2018-06-29
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] Embodiments of the present invention provide a method and device for determining resource acquisition probability, a storage

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  • Determining method and device of resource acquisition probability, storage medium and electronic device
  • Determining method and device of resource acquisition probability, storage medium and electronic device
  • Determining method and device of resource acquisition probability, storage medium and electronic device

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Embodiment Construction

[0024] In order to enable those skilled in the art to better understand the solutions of the present invention, the technical solutions in the embodiments of the present invention will be described clearly and completely with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is a part of the embodiments of the present invention, not all the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative work shall fall within the protection scope of the present invention.

[0025] It should be noted that the terms "first" and "second" in the specification and claims of the present invention and the above-mentioned drawings are used to distinguish similar objects, and not necessarily used to describe a specific sequence or sequence. It should be understood that the data used in this way can be interchanged under ap...

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PUM

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Abstract

The invention discloses a determining method and device of a resource acquisition probability, a storage medium and an electronic device. The method comprises the steps of responding to a first instruction of a first account in an obtained application, displaying identification information on a client side of the application, wherein the identification information is used for identifying a probability addition of a first role obtaining virtual resources in a virtual scene of the application when target operation is executed in a sub-time-interval of a target time interval; when obtaining a second instruction of the first account, instructing the first role to execute target operation instructed by the first instruction, and searching a target probability addition corresponding to a targetsub-time-interval when the target operation is executed in the target time interval; determining the probability of the first role obtaining the virtual resources in the virtual scene of the application by executing the target operation at least based on the target probability addition. According to the determining method and device of the resource acquisition probability, the storage medium and the electronic device, the technical problem in the related technology of a single game operation mode is solved.

Description

Technical field [0001] The present invention relates to the Internet field, and in particular to a method and device for determining the probability of resource acquisition, a storage medium, and an electronic device. Background technique [0002] With the development of multimedia technology and the popularization of wireless networks, people’s entertainment activities have become more and more abundant, such as playing games online through handheld media devices, playing stand-alone or online games through computers, and there are many types of games, such as barrage. Shooting games, adventure games, simulation games, role-playing games, casual games and other games, etc. [0003] Most types of games can be networked, and multiple players can play online at the same time. For example, in basketball games, users can achieve shooting, stealing, blocking, layup, dunking and other operations through touch operation, button operation, handle operation, etc. The characters in the game...

Claims

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Application Information

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IPC IPC(8): A63F13/56A63F13/812
CPCA63F13/56A63F13/812A63F2300/8005A63F2300/8011
Inventor 刘赢征陈亚骏
Owner TENCENT TECH (SHENZHEN) CO LTD
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