Hand brake interaction system, method and device based on VR

An interactive system and interactive method technology, applied in the simulation device of space navigation conditions, the input/output of user/computer interaction, transportation and packaging, etc., can solve the problems of low training efficiency, long process, single training scene, etc. Improve driving training efficiency, deepen familiarity, and reduce dependence

Pending Publication Date: 2019-09-24
珠海超凡视界科技有限公司
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  • Summary
  • Abstract
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AI Technical Summary

Problems solved by technology

[0002] At present, the training of vehicle handbrake operation in traditional driving skills is still at the stage of dictation by driving school coaches to students and the practice of real car operation. During the training period, students can only rely on the training experience of the coach and the requirements of the driver's license test for targeted practice; It is undeniable that the above method has a certain degree of gain in driving skills, but there are still disadvantages such as low training efficiency, single training scene, long process, large loss of real cars, and high operating costs; and the trainees trained in this form In the actual driving process, the mastery of the operation of the vehicle handbrake switch is often too rigid, and the learned operation knowledge cannot be effectively used

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  • Hand brake interaction system, method and device based on VR
  • Hand brake interaction system, method and device based on VR
  • Hand brake interaction system, method and device based on VR

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Embodiment Construction

[0020] The idea, specific structure and technical effects of the present invention will be clearly and completely described below in conjunction with the embodiments and accompanying drawings, so as to fully understand the purpose, scheme and effect of the present invention.

[0021] It should be noted that, unless otherwise specified, when a feature is called "fixed" or "connected" to another feature, it can be directly fixed and connected to another feature, or indirectly fixed and connected to another feature. on a feature. In addition, descriptions such as up, down, left, and right used in the present disclosure are only relative to the mutual positional relationship of the components of the present disclosure in the drawings. As used in this disclosure, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. Also, unless defined otherwise, all technical and scientific terms used herein have...

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Abstract

The invention provides a hand brake interaction system, method and device based on VR, for achieving: a VR animation simulation module, a hardware interaction module, a hardware interaction module, a sensor signal acquisition module, a processor and a driving feedback module, wherein the VR animation simulation module generates a corresponding VR virtual training scene or animation according to selection of a user or an instruction sent by a processor; the hardware interaction module is used for carrying out hand brake operation by using hardware interaction equipment; the sensor signal acquisition module converts an operation behavior of a user through the hardware interaction equipment into an appointed signal and sends the appointed signal to the processor; the processor reads signal content according to a signal input by the operation input module and sends a corresponding instruction to the driving feedback module; and the driving feedback module is used for calling the VR animation simulation module to generate a corresponding animation or scene. The hand brake interaction system, method and device based on VR have the beneficial effects that the loss of a coach car in the hand brake training process is reduced; the dependence on the coach car and coaches is reduced; and the driving training efficiency is improved. The hand brake using method is vividly displayed to the user, and the familiarity of the user to the hand brake using method is improved.

Description

technical field [0001] The invention relates to a VR-based handbrake interaction system, method and device, and belongs to the technical field of virtual driving. Background technique [0002] At present, the training of vehicle handbrake operation in traditional driving skills is still at the stage of dictation by driving school coaches to students and the practice of real car operation. During the training period, students can only rely on the training experience of the coach and the requirements of the driver's license test for targeted practice; It is undeniable that the above method has a certain degree of gain in driving skills, but there are still disadvantages such as low training efficiency, single training scene, long process, large loss of real cars, and high operating costs; and the trainees trained in this form In the actual driving process, the mastery of the operation of the vehicle handbrake switch is often too rigid, and the learned operation knowledge canno...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G09B9/04
CPCG06F3/011G09B9/04
Inventor 徐玉强
Owner 珠海超凡视界科技有限公司
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