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Word Game for Enhancing Diction

Pending Publication Date: 2021-12-09
LAFERRIERE NECHELLE S +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The present invention is a game that uses words and dictionaries to promote education and create an interesting and challenging experience for players. The game allows players to earn points for forming words and using action cards to modify those points. The game is easy to play and can be played by any age group. The goal of the game is to encourage players to use their vocabulary and diction skills to maximize their point total. The game is ideal for any occasion and offers an entertaining activity for any number of players.

Problems solved by technology

Conventional games, heretofore known, are based on typical rules and strategies, and people may quickly become bored playing the same games repetitively.
This can make the game uninteresting and frustrating for the other players.
Typical tabletop games, such as dice or card games, do not work on the creative skills and mental abilities of the individuals playing the game.
People may not be able to continually learn from conventional games available in the state of the art.
However, once a person becomes proficient in such card games, and is able to predict the tricks or strategies of their opponent, the games can become monotonous.
Furthermore, most current card games are not educationally oriented, and do not work on enhancing the learning skills of the individuals playing the games.

Method used

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  • Word Game for Enhancing Diction
  • Word Game for Enhancing Diction
  • Word Game for Enhancing Diction

Examples

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Embodiment Construction

[0019]The innovation is now described with reference to the drawings, wherein like reference numerals are used to refer to like elements throughout. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding thereof. It may be evident, however, that the innovation can be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form in order to facilitate a description thereof. Various embodiments are discussed hereinafter. It should be noted that the figures are described only to facilitate the description of the embodiments. They are not intended as an exhaustive description of the invention and do not limit the scope of the invention. Additionally, an illustrated embodiment need not have all the aspects or advantages shown. Thus, in other embodiments, any of the features described herein from different embodiments may be combined.

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Abstract

This present invention relates to a vocabulary-based game for a group of players. The game can include a deck of cards having both alphabet cards and non-alphabet or action cards. Each alphabet card can have one or more letters thereon. Each action card can have one or more rules displayed thereon. The plurality of cards are dealt to participating players in a predetermined number and the game proceeds generally wherein sequential players create words by using or ‘playing’ their alphabet cards to form words. Each player, during his or her turn, attempts to play a word from his or her hand or add letters to a word from another player. Points are based on the length of the formed word (i.e. number of letters in the formed word) and can be enhanced by an action card.

Description

CROSS-REFERENCE TO RELATED APPLICATION[0001]The present application claims priority to, and the benefit of, U.S. Provisional Application No. 63 / 034,442, which was filed on Jun. 4, 2020 and is incorporated herein by reference in its entirety.FIELD OF THE INVENTION[0002]The present invention relates generally to the field of word games. More specifically, the present invention relates to a word card game designed to enhance diction and vocabulary skills while offering a solution to boredom and isolation. The word card game comprises a plurality of alphabet or letter cards that can be combined and / or associated with one another to form words. Each of the letter cards can comprise a single letter. The letter cards can also be combined or paired with action cards. Predeterminable values can be assigned to the letter cards and / or action cards to generate or calculate points therefrom. Additionally, the word card game can also feature several different action cards that can be used to adju...

Claims

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Application Information

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IPC IPC(8): A63F3/04A63F1/04
CPCA63F3/0423A63F1/04A63F2003/0426A63F2001/0441A63F2001/0466A63F2001/0408
Inventor LAFERRIERE, NECHELLE S.LAFERRIERE, JACOB
Owner LAFERRIERE NECHELLE S
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