General solution for ball games based on dynamic game handle
A gamepad and solution technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of lack of playability, fun, difficult operation, unreal players, etc., to increase playability and movement trajectory Real, real-time experience of smooth effects
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[0035] This embodiment is analyzed with the example of playing table tennis.
[0036] The game model is simulated through mathematical iteration and saved to the database, so that the game model system can find a suitable trajectory according to the ball's landing area, hitting point position, hitting type, etc.
[0037] In this game model, the input force of the handle is divided into five levels, namely, force level 0: weak force; force level 1: small force; force level 2: medium force; force level 3: strong force; force level 4: super strong.
[0038] In addition, in this game model, for the regionalization of desktop objects in table tennis games, see figure 1 , the actual graphical model of shot timing see figure 2 , the actual graphical model of the hitting area see image 3 .
[0039] Figure 4 It is the overall frame diagram of the batting strategy analysis. After entering the batting strategy analysis, it is judged whether there is a suitable handle swinging acti...
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