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130 results about "Ball game" patented technology

Method for analyzing ball game motion, electronic device, and storage medium

A method for analyzing a ball game motion includes: in response to entering a serving stage, obtaining a motion trajectory of a ball by fitting based on a ball game video acquired; determining a hitting coordinate of a motion subject, a hitting posture of the motion subject, and a landing coordinate of the ball based on the motion trajectory and the ball game video; and obtaining a motion analysis result based on the hitting coordinate, the hitting posture, and the landing coordinate, to display the motion analysis result in real time through a display device.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Ball game real-time AI driving joint data generation method and system

The invention relates to a ball game real-time AI driving joint data generation method and system, and the method comprises the steps: obtaining main skeleton joint point data and motion joint point data, carrying out the motion noise elimination and track smoothing processing, and obtaining whole body motion training data; performing model training on a preset self-attention neural network model based on the whole body exercise training data to obtain a ball game human body joint data prediction model; acquiring role main body skeleton data of a real-time game scene, inputting the role main body skeleton data into the ball game human body joint data prediction model for joint point data prediction, and outputting joint point action parameters; and performing fusion processing on the role main body skeleton data and the joint point action parameters, and outputting role driving event data. The joint point motion data of the athlete can be predicted in real time.
Owner:SHENZHEN LIMBOWORKS TECH CO LTD

Analysis method, device and equipment of ball game video and readable storage medium

The invention discloses a ball game video analysis method, device and equipment and a readable storage medium, and aims to realize automatic identification of a shooting or shooting hit event and accurately determine the identity of a final player who touches a ball through video acquisition, site calibration and target detection in combination with multi-target tracking and ball track backtracking. According to the method, scoring types are judged to be scores in forbidden zones, long shot or positioning balls by utilizing a mapping relation between field coordinates and field marking lines, and meanwhile, human body key point analysis and crowd aggregation degree calculation are introduced to improve the recognition accuracy in a complex scene. In a scene which is difficult to judge, semantic reasoning is carried out by fusing a large language model with multi-modal evidence, and real-time performance and high confidence coefficient are both considered. The method can realize efficient analysis, statistics and intelligent editing of the match video, and is suitable for various match scenes such as basketballs, footballs and the like.
Owner:SUZHOU DEEPSIGHT TECH CO LTD

Boxxyball

A ball game is submitted. The ball game has an elevated, flat surface which resembles a volleyball net, but where there are three rows of ten boxes. Each hole (box) in the net is 12 inches×12 inches, and the game ball is around 5 inches in diameter. A user stands on either side of the elevated, flat surface and may throw the ball through one of the holes (boxes) in the elevated, flat surface. Another user stands on the opposite side of the elevated, flat surface and may catch the ball and return it in the same way. The height of the elevated, flat surface which resembles a volleyball net, the number, and dimensions of the holes (boxes), and the size of the game ball may be changed / adjusted. However, the holes (boxes) in the net are at least 50% larger than the diameter of the game ball, e.g., in another embodiment, there are three rows of eight boxes, where each hole (box) in the net is 14 inches×14 inches, and the game ball is around 6 inches in diameter.
Owner:MCLELLAN ALEXANDER W

Tracking shooting method, device and equipment for ball games and storage medium

The invention discloses a ball game tracking shooting method, device and equipment and a storage medium, and the method comprises the steps: updating a ball track pool based on a current frame of a real-time shooting picture; screening out tracks of which the number of real balls exceeds a first threshold value from the ball track pool to obtain an effective ball track pool; selecting a track with the maximum total displacement from the effective ball track pool as a competitive ball track; and predicting the motion trend of the shooting view angle based on the track of the competitive ball so as to track and shoot the competitive ball in advance. According to the method, the ball target in the real-time video image is detected, the track pool is constructed by matching according to the continuity of the multi-frame ball target, and the ball most likely to be the actual competitive ball is selected from the track pool according to the displacement of the ball for tracking, so that the solution of accurately tracking the competitive ball in automatic tracking shooting is realized, and the accuracy of the competitive ball tracking is improved. The successful tracking capability of important competitive scenes can be improved. The invention further discloses a related device, equipment and a storage medium.
Owner:SUZHOU DEEPSIGHT TECH CO LTD

Multifunctional shielding canopy

The utility model discloses a multifunctional shielding canopy. The multifunctional shielding canopy comprises a canopy frame, the canopy frame comprises a plurality of supporting legs and a top frame supported by the supporting legs, and the supporting legs are erected on the ground; the shielding canopy further comprises surrounding cloth, and the surrounding cloth is provided with a throwing hole used for allowing an object to penetrate through or containing the object. The supporting legs comprise the first supporting leg and the second supporting leg which are arranged adjacently, the first side edge of the surrounding cloth is connected to the first supporting leg, and the second side edge of the surrounding cloth is connected to the second supporting leg, so that the surrounding cloth is unfolded between the two supporting legs. The multifunctional shielding canopy is provided with the surrounding cloth, and the throwing holes are formed in the surrounding cloth, so that the multifunctional shielding canopy can be used for ball games while providing a shielding effect, and has better interestingness.
Owner:ZHEJIANG HUIGUAN LEISURE PROD CO LTD

Game program, game processing method, game system, and game device

To provide a game program, a game processing method, a game system, and a game device of a ball game for performing control based on movement of an operation device by preventing an influence of a way of holding the operation device.SOLUTION: The correspondence between a direction in space and a direction with an operation device as a reference is set and updated according to a position of the operation device around a predetermined shaft on the basis of operation data at least including velocity data and angular velocity data in a ball game, a position regarding a pitch in space of the operation device is specified, a player character possessing a ball is moved when a first condition regarding at least one of acceleration data and angular velocity data in a vertical direction within space is satisfied, and shooting operation for releasing a ball to the player character is performed when a second condition regarding a position regarding a pitch within space and at least one of acceleration data and angular velocity data is satisfied.SELECTED DRAWING: Figure 30
Owner:NINTENDO CO LTD

A ball game simulation training device

The present invention discloses a ball sports simulation training device, which includes a support mechanism, a rotation mechanism, a rope mechanism, and a ball blocking mechanism. A rotation mechanism is provided on the support mechanism. One end of the rope mechanism is fixed to the rotation mechanism, and the other end of the rope mechanism is connected to a sphere. The present invention can evaluate the user's movement and provide guidance on actions, and can also perform rehabilitation training on the neck and human body function response training.
Owner:HEFEI UNIV OF TECH

Training wall for ball games

The invention relates to a training wall for ball games, designed to be sufficiently stable to withstand high dynamic ball impacts while simultaneously providing multiple players with playing areas (5) of different levels of difficulty. This is achieved by a structure comprising a rebound wall (1) and two side walls (2) arranged in parallel and perpendicular to the rebound wall (1), together forming an H-shaped configuration. This arrangement not only ensures structural stability but also creates two separate playing areas (5) located on opposite sides of the rebound wall (1). Each of these playing areas (5) may be provided with rebound surfaces (3) of differing difficulty levels, allowing players of various skill levels to train simultaneously while maintaining consistent rebound dynamics and stability of the overall structure.
Owner:TOTH LASZLO

Toy musical instrument with bouncing ball game

ActiveCN223096117UMusical toysPianoBall game
The utility model discloses a toy musical instrument with a bouncing ball game, which comprises a musical instrument main body internally provided with a power supply, a control panel and a loudspeaker, and the surface of the musical instrument main body is provided with a switch and keys; at least three uniformly distributed ejection cylinders are arranged above the guitar main body; the heights of the ejection cylinders are sequentially reduced from the starting point to the ending point; an arc-shaped groove convenient for balls to roll down is formed between every two adjacent ejection cylinders; the diameters of the ejection cylinders at the starting point and the ending point are greater than the diameter of the ball; the diameters of the rest ejection cylinders are smaller than the diameter of the ball; the ejection cylinder at the end point is provided with a ball outlet hole from which a ball rolls out at a position close to the piano main body; catapulting switches in one-to-one correspondence with the catapulting cylinders are arranged above the guitar main body; a pushing piece for pushing a ball to jump from one ejection cylinder to the next adjacent ejection cylinder is arranged in each ejection cylinder; the ejection switch is connected with the pushing piece through a driving device; the ejection cylinder at the end point is not provided with an ejection switch, a driving device and a pushing piece. The toy musical instrument is combined with the bouncing ball, so that the interestingness of the toy musical instrument is improved.
Owner:GUANGDONG BAOLI CULTURE DEV CO LTD

Ball game grip mounting tool and ball game tool

To achieve a structure that can maintain a fixed state even when large external force is applied while suppressing a coating range in an axial direction of a grip, in a ball game grip mounting tool for mounting various instruments onto a grip of a ball game tool.SOLUTION: A mounting tool 10 includes: a base member 11 having a first screw structure provided so as to be screwed from a tip side in an axial direction and a support surface for receiving an end part of a grip from a tip side in an axial direction and supporting it; a screw-in member 12 having a second screw structure configured to be screwed in from the tip side in the axial direction toward a base end side in the axial direction with respect to the first screw structure, and an inclined inner surface part inclined so that an inner diameter becomes smaller toward the tip side in the axial direction; and a fastening member 13 configured so as to be supported by the base member from the base end side in the axial direction, and so that the tip part on the tip side in the axial direction can be deformed into a diameter reducing direction by the inclined inner surface part of the screw-in member.SELECTED DRAWING: Figure 1
Owner:KONGJIN

General training method for ball games based on deep learning technology for moving target detection and auxiliary referee system

The application provides a ball game project general training method and an auxiliary referee system based on a deep learning technology for motion target detection, and comprises the following steps: establishing a basic weight parameter, establishing a trained weight parameter through deep learning, optimizing a parameter of a specific motion scene, collecting actual motion scene images through a designed parameter optimization module when an error occurs in the basic weight parameter, performing optimization training, and establishing an optimized weight parameter of the specific scene. The application establishes a gridized motion index parameter, feeds back a grid motion index change in real time during training or competition, and assists a coach in optimizing or improving a training effect according to the grid motion index change. An integrated technology of a multi-camera which can be arbitrarily stacked and expanded can be used for auxiliary refereeing during competition, and can also be used for playing back high-speed high-definition images of any viewing angle during training to help athletes analyze action postures and the like.
Owner:BEIJING ZHIYUAN GUANGRUN SURVEY TECH CO LTD

A control method and system for a ball game robot

The present disclosure provides a control method and system of a ball game robot, and relates to the technical field of motion robot control, which acquires badminton court environment image data and off-court motion image data; based on the environment image data and off-court motion image data, a deep learning model is used to identify the positions of the badminton, the robot and the motion personnel; according to the position information of the badminton, the robot and the motion personnel, a tracking algorithm is used to realize the reconstruction of the badminton flight trajectory, and the badminton hitting point and the ball landing point are predicted; the motion state of each mechanism of the robot and the body IMU data are acquired, and the robot is predicted in posture and motion state based on the motion state of each mechanism and the body IMU data; based on the predicted robot posture, motion state, badminton hitting point and ball landing point, the robot dynamic balance control algorithm and the MPC control algorithm are used to realize the balance control and the hitting action control of the robot itself respectively.
Owner:SHANDONG UNIV

Cage type multifunctional intelligent court

The utility model discloses a cage type multifunctional intelligent court, which comprises a court component, a football court body and an audience station, and the audience station is arranged at the top of the football court body; the supporting assembly is arranged at the top of the football field body and comprises a supporting plate, a first supporting rod and a second supporting rod, the supporting plate is fixedly connected to the top of the football field body, the first supporting rod is arranged at the top of the supporting plate, and the second supporting rod is arranged at the top of the supporting plate; the protection assembly is arranged on the outer side of the first supporting rod and comprises a clamping plate and a first protection frame, the clamping plate is slidably connected to the outer side of the first supporting rod, and the first protection frame is arranged in the clamping plate. The beneficial effects of the utility model are that: by setting up the field assembly, it is convenient for the user to play ball games and watch, by setting up the support assembly, it is convenient for the staff to dismantle and install the whole device, by setting up the protection assembly, it is convenient for the staff to dismantle the damaged protection structure and then replace or renovate the protection structure, and the work efficiency is improved. The dismounting efficiency is improved.
Owner:周潇

An intelligent basketball live broadcast system based on human-computer cooperation

ActiveCN120786089BRealize intelligent live broadcastEfficient and accurate identificationSelective content distributionMicrocontrollerControl signal
The application discloses a kind of intelligent basketball live broadcast systems based on man-machine cooperation, belong to automatic live broadcast technical field.It includes: mobile terminal device, two-dimensional holder and PC end management system;Mobile terminal device is used to real-time acquisition ball game picture, and obtains live broadcast focus coordinates by target detection to ball game picture;Two-dimensional holder is used to change control signal pulse width based on live broadcast focus coordinates, drive PWM steering gear to correct ball game picture collected by mobile terminal device by microcontroller;PC end management system is used to receive ball game picture collected by mobile terminal device, and upload to server end for user to pull stream and watch.The application can realize the intelligent live broadcast of basketball event, and the identification process is accurate and efficient, flexible to use and low in cost, with wide application prospect and commercial value.
Owner:BEIJING WOAO SCI & TECH CO LTD

Screening method and device for netball video analysis

The present disclosure provides a kind of screen net ball game video analysis method and device, it is related to artificial intelligence technical field, specifically related to deep learning and computer vision technical field.The method comprises: according to score round, the live video stream of screen net ball game is divided, at least one live video segment is obtained;Any live video segment is detected frame by frame, and the detection position of target ball in each live video frame in live video segment is obtained;Based on the fitting result of trajectory fitting of each detection position of target ball in time sequence, the detection position of target ball in each live video frame is verified, and the verification position of target ball in each live video frame is obtained;Based on the verification position of target ball in each live video frame, at least one of the analysis result of hitting action and the analysis result of hitting line for target ball in live video segment is obtained.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Game platform assembly and game equipment

The invention relates to a game platform assembly and game equipment. The game platform assembly comprises a platform (90) comprising a planar upper surface (95), the planar upper surface (92) being arranged to define a game area on which the game is arranged to be played, a ball (50) for playing the ball game, and a string (52) arranged to connect the ball (50) to the platform (90). The string (52) is connected to the platform (90) at a first connection point (54), and the ball (50) is connected to the string (52) at a second connection point (56) for connecting the ball (50) to the platform (90) via the string (52), and the string (52) having a string length between the first connection point (54) and the second connection point (56).
Owner:SUBSOCCER OY

Toy (blowball game)

ActiveCN309878209SEngineeringBall game
1. Name of the designed product: toy (blow ball game). 2. Use of the designed product: used as a toy. 3. Design points of the designed product: in shape. 4. Picture or photo best indicating the design points: perspective view.
Owner:YUNHE WENTAI TOYS CO LTD

Ground isolated ball competition scoreboard

The utility model relates to the technical field of counting, in particular to a ground isolated ball competition scoreboard which comprises a box body, a counting assembly is arranged in the box body and comprises a fixing shaft, the fixing shaft is fixedly connected to the inner wall of one side of the box body, a plurality of first gears are fixedly connected to the side surface of the fixing shaft, and a plurality of second gears are fixedly connected to the side surface of the fixing shaft. The side surface of the fixing shaft is sleeved with a plurality of rotating discs, the two ends of each rotating disc are fixedly connected with second gears, and the second gears are connected with the first gears in an engaged mode. According to the scoreboard for the ground isolated ball competition, the counting assembly is additionally arranged, different number grooves are formed in the rotating disc for scoring, a first gear on the fixing shaft and a second gear on the rotating disc are in meshed connection, stable rotation can be achieved, the score can be changed simply and conveniently only by pushing of an operator, and the workload can be reduced easily; the inclined blocks can reduce friction between the rotating discs and the box body when the rotating discs rotate, so that the service life is prolonged, and thirteen groups of rotating discs are arranged, so that counting is facilitated, and the accuracy is improved.
Owner:段建伟

Toy (blowball game)

ActiveCN309676705SEngineeringBall game
1. Name of the designed product: toy (blow ball game). 2. Use of the designed product: used as a toy. 3. Design points of the designed product: in shape. 4. Picture or photo best indicating the design points: perspective view.
Owner:YUNHE XINGYANG TOYS CO LTD

Game controller

The article to which this design relates is a controller for the Flying Ball game. This game controller is used as a rotating bracket, remote control, and charger for the Flying Ball, and has a beautiful design and a comfortable feel.
Owner:DONGGUAN TESMAI ELECTRONICS TECH CO LTD

Bracelet interaction device for dodging ball game

The utility model relates to the technical field of VR (virtual reality) equipment, and discloses a bracelet interaction device for dodging ball games, which comprises a VR head-mounted display and a bracelet, a central control unit is arranged in the VR head-mounted display, four infrared sensors which are distributed in a rectangular shape are fixedly mounted on the front side of the VR head-mounted display, and the central control unit is connected with the VR head-mounted display. The four infrared sensors are all connected with the central control unit, a first Bluetooth connection unit is arranged in the VR head-mounted display, and the first Bluetooth connection unit is connected with the central control unit. According to the utility model, the positioning device is worn on the wrist through the hand strap, the purpose of hitting a virtual ball in the eyes of a user on the VR head-mounted display to petals by simulating up-down hand swinging in reality and through the hand swinging process is achieved, ball swinging or ball throwing correspondingly achieves fitness, and the purpose of exercise can be achieved without going out; an infrared emission unit in the positioning device emits a signal, a corresponding infrared sensor receives the signal, and a dodging ball is hit in real time, so that the positioning and tracking effects are achieved.
Owner:WUHAN HIPAI TECH CO LTD

Player control method and device in ball game, equipment, medium and product

The invention discloses a player control method and device in a ball game, equipment, a medium and a product. The method comprises the steps that a first virtual player and a second virtual player in a virtual basketball game are displayed, the first virtual player and the second virtual player are in different game camps, and the first virtual player is a virtual player controlled by a current terminal; under the condition that the first virtual player holds the ball, the attack action of the first virtual player is displayed, the attack action refers to the attack action of the first virtual player holding the ball, and the attack action comprises at least one of a hitting attack action and an under-basket attack action; a termination operation is received, the termination operation is used for controlling the first virtual player to put the virtual basketball elements into the scoring area, and the termination operation comprises an operation mode; and in response to the termination operation, displaying that the first virtual player is linked with the attack action to execute a termination action, the termination action being determined based on the attack state corresponding to the attack action, the position of the first virtual player and the operation mode.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Boxxyball

A ball game is submitted. The ball game has an elevated, flat surface which resembles a volleyball net, but where there are three rows of ten boxes. Each hole (box) in the net is 12 inches×12 inches, and the game ball is around 5 inches in diameter. A user stands on either side and may throw the ball through one of the holes. Another user stands on the opposite side and may catch and return the ball in the same way. The height, general dimensions, and the size of the game ball may vary. However, the holes in the net are at least 50% larger than the diameter of the game ball, e.g., in another embodiment, there are three rows of eight boxes, where each hole is 14 inches×14 inches, and the game ball is around 6 inches in diameter.
Owner:MCLELLAN ALEXANDER WILLIAM

Stadium

ActiveCN309861169SBall gameTesting Methods
1. Name of the designed product: Staircase court. 2. Use of the designed product: Court for a new type of ball game. 3. Design points of the designed product: In shape. 4. Picture or photo best showing the design points: Perspective view. 5. The rear view of the designed product is not easily visible or invisible during use, and the rear view is omitted.
Owner:王涛

Sports equipment

PCT designated stageWO2026078398A1Ski bindingsBall sportssports equipmentBall game
A game court structure (10) comprises a plurality of side walls (12) forming a closed perimeter, the side walls (12) being generally planar and comprising a target opening (14) for conversion of game balls. Five side walls (12) of same shape may be arranged on a pentagonal footprint. The target openings (14) may be provided with closed nets (16) of arm-length depth such that converted balls are in arm-length reach for quick retrieval. In some variants, posts between side walls are provided with basketball hoops. In some variants, both openings (14) and basketball hoops are provided in one game court structure. The side walls (12) may have a square shape of typically two to four metres side length. The game court structure (10) enables fast-paced ball games in small team numbers of two to six players, the netted target areas permitting fast retrieval of converted balls.
Owner:SOCKGOAL LTD