Game card imitating survival adventure game and operation method thereof

An operation method and game technology, applied in the field of game entertainment, can solve the problems that the player cannot completely control the random result, the difference between the players, and the personality of the player cannot be reflected.

Inactive Publication Date: 2012-11-14
SUZHOU YUNDU NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Card game is one of many types of games with a long history. People have created countless card games over the years, but most of these card games have a single operation method. When playing a game, two or more parties randomly draw an equal number of cards Afterwards, the cards are played according to the agreed rules. In each round, the size, repetition and continuity of the cards are used to determine the pros and cons until one of the parties finishes playing its own cards first or the other party has more points to determine the outcome.
In this case, the player does not have full control over the random outcome
Although this kind of game method is entertaining, interesting and collectible to a certain extent, they are either a highly abstract summary of war, or a kind of game, which provides little information to the players, and focuses on confrontation and entertainment. There are not many, and the cards cannot be replaced and adjusted by the players themselves. It is impossible to make differences between each player, and it cannot reflect the personality of the player.

Method used

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  • Game card imitating survival adventure game and operation method thereof
  • Game card imitating survival adventure game and operation method thereof
  • Game card imitating survival adventure game and operation method thereof

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Embodiment Construction

[0034] Below with reference to accompanying drawing, description illustrates the embodiment that the present invention's expression form is the game card.

[0035] (game card)

[0036] The embodiment of the game card form of the present invention includes a pair of game cards for simulating a survival adventure game, and the game cards include identity cards, role cards, combat cards, physical strength cards and injury cards:

[0037] (A) Identity card: Refers to the identity played by the player in the game. There are three types of identity cards: Survivor ID cards, Military Health ID cards, Zombie ID cards, and mutant ID cards;

[0038] (B) Role card: refers to the role played by the player in the game, each role has its own special skills;

[0039] (C) Combat cards: refer to cards used for actions such as "drawing cards", "drawing cards", "playing cards" and "discarding cards", including short-range weapon cards, long-range weapon cards, armor cards and prop cards;

[...

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PUM

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Abstract

The invention belongs to the field of game amusement and in particular relates to a game card imitating a survival adventure game and an operation method thereof. The game is novel in concept, particularly when a role played by a player nears death and after rescue actions fail, a changing judgment can be carried out so that survival adventures under conditions of biohazards erupts can be highly simulated; and thus the game card is suitable for amusement of majority of people.

Description

technical field [0001] The invention belongs to the field of game entertainment, in particular to a game card and an operation method for simulating a survival adventure game. Background technique [0002] Card game is one of many types of games with a long history. People have created countless card games over the years, but most of these card games have a single operation method. When playing a game, two or more parties randomly draw an equal number of cards After that, the cards are played according to the agreed rules, and the size, repetition, and continuity of the cards are used to determine the pros and cons of each round, until one of them finishes playing its own cards first or the other party has more points to determine the outcome. In this case, the player does not have full control over the random outcome. Although this kind of game method is entertaining, interesting and collectible to a certain extent, they are either a highly abstract summary of war, or a ki...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F1/04
Inventor 朱荣
Owner SUZHOU YUNDU NETWORK TECH
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