Word memory method and device based on graphic context and machine learning
A machine learning, contextual technology, applied in the field of foreign language learning, which can solve the problem of not considering the importance of words
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[0063] The present invention can be implemented in any high-level programming language on a personal computer (PC), a mobile phone, or a tablet computer. Among them, the human-computer interaction in the process of word query, review and testing can be realized through interfaces such as mouse clicks, keyboard input, and finger swiping (on mobile phones and tablets). At present, the prototype version has adopted the combination of C# and C++ to realize the computer application program, and the system background adopts SQLLite database storage, and the human-computer interaction interface is shown in the figure below.
[0064] A word memory method based on context context and machine learning is characterized in that comprising the following steps:
[0065] 1) The query does not understand the word;
[0066] 2) The system calls the learned database, finds synonyms, antonyms, similar words and importance of the searched word, and displays it to the user in a graphical context; ...
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