Digital simulation synthesis method of Yunnan out-of-print overlay based on notch
An out-of-print overlay and digital simulation technology, applied in the field of digital image synthesis, can solve the problems of unreal notch, complex human-computer interaction, and limitations, and achieve realistic effects and less human-computer interaction.
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[0065] The present invention will be described in detail below in combination with specific embodiments.
[0066] Score simulation is the most important part of digitally synthesized out-of-print overlay. The present invention divides the score into two categories, texture score and edge score. Texture notches are used to draw blocky regions, and to represent the characteristics of different regions from a macroscopic point of view. Texture notches are simulated by finding a vector field, generating a uniformly distributed flow map, and a notch map. The edge notch is used to express the outline of the image and some necessary details to make up for the missing details of the texture notch. Edge nicks are simulated by stylized edges generated by the XDOG method. After obtaining the texture notch and edge notch, it is drawn by color overprinting to complete the simulation of woodcut prints, such as figure 1 Shown is the flowchart of the whole algorithm.
[0067] Step 1: Colo...
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