Method and device for identifying elementary student player and server
A technology for elementary school students and players, which is applied in the direction of program control devices, instruments, telephone communication, etc., to achieve the effect of improving authenticity and facilitating registration operations
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Embodiment 1
[0026] In this example, combined with figure 2 The method for identifying primary school players provided by the present invention is specifically introduced.
[0027] The subject of execution of this method is the server. Such as figure 2 As shown, the method includes the following steps.
[0028] Step 21. Obtain player operation game information and the player's location information, where the player operation game information is information on game operation within a preset time.
[0029] The preset time can be one academic year or one semester. For the preset time, it can be set or adjusted as required.
[0030] The player's game operation information includes the time of each player's game operation within the preset time; for example, in a semester, the player has operated a total of 100 games; then the player's game operation time can include each of the 100 games The start time and duration of , may also include the start time and end time of each game in the 10...
Embodiment 2
[0059] This embodiment provides a device for identifying primary school student players. combine image 3 Describe the device in detail.
[0060] Such as image 3 As shown, the device includes:
[0061] An acquisition unit 31, configured to acquire player operation game information and the player's location information, where the player operation game information is information on game operation within a preset time;
[0062] A determining unit 32, configured to determine information on teaching arrangements for primary school students according to the location information, and the information on teaching arrangements for primary school students includes teaching time;
[0063] A calculation unit 33, configured to calculate a first degree of fit between the operation game information and the teaching time;
[0064] An identification unit 34, configured to identify the identity of the player according to the first fit; wherein,
[0065] When the first fit is less than a fi...
Embodiment 3
[0070] This embodiment provides a server, such as Figure 4 As shown, including a processor 41, a memory 42 and a transceiver 43; wherein,
[0071] The transceiver 43 is used to obtain player operation game information and the player's location information, and the player operation game information is the information of operating the game within a preset time;
[0072] The processor 41 is used to determine the teaching arrangement information for primary school students according to the location information, and the teaching arrangement information for primary school students includes teaching time;
[0073] The processor 41 is used to calculate a first degree of fit between the operation game information and the teaching time;
[0074] The processor 41 is configured to identify the identity of the player according to the first fit; wherein,
[0075] When the first fit is less than a first threshold, it is determined that the player is a pupil player;
[0076] When the firs...
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