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Method and apparatus for presenting VR media beyond omnidirectional media

An all-round, media-content technology that is used in stereoscopic systems, components of television systems, televisions, etc.

Active Publication Date: 2020-03-06
MEDIATEK SINGAPORE PTE LTD SINGAPORE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, there is much room for improvement regarding the development of standards for VR content storage and delivery

Method used

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  • Method and apparatus for presenting VR media beyond omnidirectional media
  • Method and apparatus for presenting VR media beyond omnidirectional media
  • Method and apparatus for presenting VR media beyond omnidirectional media

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Embodiment Construction

[0025] Certain terms are used throughout the following description and claims, which refer to particular components. As will be understood by those skilled in the art, electronic device manufacturers may refer to components by different names. This document does not intend to distinguish between components with different names but different functions. In the following description and claims, the terms "comprises" and "comprises" are used in an open-ended fashion and therefore should be construed to mean "including but not limited to...". Also, the term "coupled" is intended to mean an indirect or direct electrical connection. Thus, if a device couples to another device, that connection may be through a direct electrical connection or through an indirect electrical connection via other devices and connections.

[0026] figure 1 is a diagram showing a virtual reality (VR) system according to an embodiment of the present invention. VR system 100 includes two video processing ...

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Abstract

A video processing method includes receiving at least one virtual reality (VR) content, obtaining at least one picture from the at least one VR content, encoding the at least one picture to generate apart of a coded bitstream, and encapsulating, by a file encapsulation circuit, the part of the coded bitstream into at least one ISO Base Media File Format (ISOBMFF) file. The at least one ISOBMFF file includes a first track parameterized with a first set of translational coordinates, wherein the first set of translational coordinates identifies an origin of a first omnidirectional media content.

Description

[0001] 【cross reference】 [0002] This application claims priority from US Provisional Patent Application No. 62 / 531,906, filed July 13, 2017. The aforementioned US Provisional Patent Application is hereby incorporated by reference in its entirety. 【Technical field】 [0003] The present invention relates to processing virtual reality (virtual reality, abbreviated as VR) content, and more particularly, to a method and device for presenting VR media beyond omnidirectional media (Omnidirectional Media). 【Background technique】 [0004] Virtual reality (VR) has gained a lot of attention lately, largely driven by recent market availability of consumer devices such as head-mounted displays (HMDs). VR with an HMD is associated with a variety of applications. The ability to display wide field of view content to the user can be used to provide an immersive visual experience. The real environment must be captured in all directions, resulting in omnidirectional VR content. As camera...

Claims

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Application Information

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IPC IPC(8): H04N13/122H04N13/332
CPCH04N13/332H04N23/698H04N23/90H04N19/184H04N19/597H04N19/70H04N13/371H04N13/376H04N13/122H04N13/373
Inventor 王新陈鲁林赵帅
Owner MEDIATEK SINGAPORE PTE LTD SINGAPORE
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