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VR resource hardware adaptation method

A hardware and resource technology, used in hardware monitoring, sports accessories, computer parts, etc.

Active Publication Date: 2021-04-20
北京润尼尔网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In view of this, the present invention proposes a VR resource hardware adaptation method, aiming to solve the problem of how to effectively control the processor temperature of the VR helmet when using the VR helmet, so that the VR helmet can run efficiently for a long time

Method used

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Embodiment Construction

[0068] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art. It should be noted that, in the case of no conflict, the embodiments of the present invention and the features in the embodiments can be combined with each other. The present invention will be described in detail below with reference to the accompanying drawings and examples.

[0069] In the existing technology, different VR helmets have some differences due to the hardware configuration and technology adopted, and there are great di...

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Abstract

The invention provides a VR resource hardware adaptation method. The VR resource hardware adaptation method comprises the following steps: step a, integrating a plurality of VR helmet interfaces into a unified VR interface; b, collecting test data of the VR helmets, establishing a temperature prediction model according to the test data, and predicting the temperature trend of processors of the VR helmets through the temperature prediction model; c, correcting an image output by the screen of the VR helmet according to the screen characteristics of the plurality of VR helmets; d, acquiring controller azimuth data in the VR experience process, and filtering the azimuth data; according to the method, through one-time VR resource development, any VR helmet can be deployed, the workload of a developer for testing and adapting to the VR helmet is greatly reduced, the VR resource development speed is increased, and the VR experiment resource quality is improved.

Description

technical field [0001] The present invention relates to the technical field of VR devices, in particular to a VR resource hardware adaptation method. Background technique [0002] At present, there are various brands of VR helmets on the market. Due to different hardware devices, it is difficult to be compatible with VR experimental resources, resulting in many inconveniences in the production and use of VR resources. It is necessary to make tools compatible with multiple helmet devices at one time. Different VR helmets have great differences in tracking methods, handle interaction methods, screen resolutions, and field of view angles. In the development stage of VR experimental resources, it is impossible to quickly test and preview specific VR helmets, and it is also impossible to quickly verify interactive prototypes. . Due to VR helmet adaptation problems and testing problems, it is difficult for developers to focus on the development of functions and interactions. Dev...

Claims

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Application Information

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IPC IPC(8): G06F1/20G06F3/01G06F3/14G06F11/34G06F11/30G06F8/38G06F8/76A63F13/212A63F13/25
Inventor 罗涛王志远陈美松
Owner 北京润尼尔网络科技有限公司
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