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Message output device, message control method, program, and information recording medium

A message output and message technology, applied in indoor games, video games, sports accessories, etc., can solve the problems that players can't understand the changing situation, can't really feel the fun of flying combat action games, etc., to achieve a more realistic and live sense of effect

Active Publication Date: 2007-02-14
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0010] Therefore, as the game progresses, even if the strengths and weaknesses of the enemy and our side change like a pendulum, the player cannot understand the situation of the change, and cannot truly experience the original fun of the flight combat action game.

Method used

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  • Message output device, message control method, program, and information recording medium
  • Message output device, message control method, program, and information recording medium
  • Message output device, message control method, program, and information recording medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment approach 1

[0075] figure 1 It is a schematic diagram showing the schematic configuration of a typical game device implementing the message output device according to the embodiment of the present invention, and will be described below with reference to this figure.

[0076] Game device 100 comprises: CPU (Central Processing Unit: Central Processing Unit) 101; ROM (Read Only Memory: Read Only Memory) 102; RAM (Random Access Memory: Random Access Memory) 103; Interface 104; Controller 105; 106 ; DVD (Digital Versatile Disk: Digital Versatile Disk)-ROM drive 107 ; image processing unit 108 ; audio processing unit 109 ; NIC (Network Interface Card: Network Interface Card) 110 .

[0077] In addition, the message output device of this embodiment is realized by installing a DVD-ROM storing a game program and data in the DVD-ROM drive 107, and turning on the power of the game device to execute the program.

[0078] The CPU 101 controls the overall operation of the game device 100, and is connec...

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PUM

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Abstract

The battle status testing department (205) testing the battle under the battle control department (204) and the situation of the enemy and us.The sound data obtained (209) obtained the sound data determined according to the situation of the battle.In addition, the sound data obtaining department (209) to detect the advantages and disadvantages of the enemy and us in accordance with each regulation, and obtain the corresponding sound data according to the detected advantages and disadvantages.The sound data obtaining department (209) sends the sound data obtained and the priority order to the queue buffer (210).When reading the sound data from the queue buffer (210) according to the priority order (212), the sound data is synthesized by the read sound data, and the sound is output from the specified speaker.

Description

technical field [0001] The present invention relates to a message output device, a message control method, a program for realizing them on a computer, and a computer-readable information recording medium in which the program is recorded, which are suitable for easily reporting the strengths and weaknesses of the enemy and our side. Background technique [0002] Conventionally, various games (software, etc.) executed on video game devices and the like are being developed. In recent years, games classified as flying combat action games by genre have become popular. [0003] This flight combat action game is, for example, a type of game in which the player completes assigned missions while manipulating fighter jets to fight against enemy fighter jets in a virtual world (virtual space). In addition, in the flight combat action game, there are many cases where a plurality of friendly fighters (our fighter group) and a plurality of enemy fighters (enemy fighter group) engage in g...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/00A63F13/54A63F13/58A63F13/837
CPCA63F13/10A63F2300/6063A63F2300/8029A63F2300/63A63F2300/6081A63F2300/537A63F13/44A63F13/837A63F13/54A63F13/53
Inventor 井堀哲志藤松信也
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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