Method of playing a word game

a game and word technology, applied in the field of word games, can solve the problem of adding a visuospatial limitation to the gam

Inactive Publication Date: 2011-01-20
CHARLOT VELMA W
View PDF7 Cites 3 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0007]In accordance with one embodiment of the present invention, the method further comprises providing a timer. The timer limits the amount of time for the player to complete the step of ascertaining and the step of determining in a round of play. The method further comprises providing different levels of play from beginning to more advance level, wherein each level includes words having a predetermined minimum and a predetermined maximum number of letters. The method further comprises providing a deck of cards wherein each card is marked with a scrambled word on one side of each card. The method further comprises providing a work sheet for a player to complete, in writing, the step of ascertaining and the step of determining in a round of play. The method further comprises providing a score sheet for awarding points based on each word that is ascertained, if any, in the step of ascertaining and each word that is determined, if any, in the step of determining. The method further comprises providing an answer key for the scrambled word, wherein the answer key includes the unscrambled word, the homophone of the unscrambled word, and the anagram, the antonym, the homograph, and the synonym, if any, of the unscrambled word and the homophone of the unscrambled word. The method further comprises challenging an answer of an opponent in any word ascertained, if any, in the step of ascertaining and any word determined, if any, in the step of determining.

Problems solved by technology

Furthermore, the game of Scrabble® requires use of a board, with titles, that adds a visuospatial limitation to the game.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method of playing a word game
  • Method of playing a word game
  • Method of playing a word game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0017]The present invention is directed to a word game and a method of playing a word game. An object of the game is to score more points than an opponent or opponents by, in one embodiment, unscrambling a scrambled word; ascertaining a homophone of the unscrambled word; and ascertaining or determining one or more anagrams, homographs and / or synonyms of the unscrambled word and / or the homophone of the unscrambled word. Points are awarded to a player of the game based on each ascertained anagram, homograph and / or synonym of the unscrambled word or the homophone of the unscrambled word or both. Alternatively, the game can be played in solitary. In a solitary game, a player can play for fun or compare his or her point totals to previous point totals.

[0018]In one embodiment of the present invention, a deck of cards is provided wherein each card is marked with a scrambled word on one side of each card in the deck. Further, the cards can be separated by levels. For example, “Level 1” card...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

A word game and a method of playing a word game are disclosed. A scrambled word is unscrambled. A homophone of the unscrambled word is ascertained. At least one of an anagram, an antonym, a homograph, and a synonym is ascertained of the unscrambled word and / or the homophone of the unscrambled word. Points are awarded to a player based on each ascertained word.

Description

FIELD OF THE INVENTION[0001]This invention relates to a method of playing a word game. More specifically, this invention relates to playing a word game by unscrambling a scrambled word and ascertaining at least one of a homophone, an anagram, an antonym, a homograph, and a synonym of the unscrambled word.BACKGROUND OF THE INVENTION[0002]Many people forget how to spell. Others frequently have to refer to a dictionary or thesaurus to find out definitions of words. The prior art contains a number of games that purport to improve spelling and vocabulary. The following examples are cited.[0003]Scrabble® is a well known game in which players place letter tiles in a horizontal or vertical sequence in a way that makes up a legitimate word. Success at Scrabble® requires memorizing long lists of words and practicing anagramming, which involves rearranging letters to make different words, in order to find the best possible play on each move. However, knowledge of word meanings, including ident...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00A63F1/00
CPCA63F3/0423
Inventor CHARLOT, VELMA W.
Owner CHARLOT VELMA W
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products