Image loading method based on BREW platform
A BREW platform, image loading technology, applied in the direction of program control devices, etc., can solve the problems of storage capacity and processing capacity limitation, monotonous scene, large volume, etc.
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[0018] For the method of game image processing based on the BREW platform, figure 1 The principle of the commonly used image loading method is given. Generally, we use a graph bar to load into the video memory of the mobile phone to draw a scene, and then display it on the screen of a mobile terminal such as a mobile phone. The example image 101 can be divided into 16 blocks. Each block is a block of the same size, such as 16×16 pixels, 32×32 pixels, etc. Among them, the blocks with the same content are 1, 2, 3, and 4. On the BREW platform , when loading the picture 101, at first the chart file 102 will be established, which contains the picture blocks 1, 2, 3, 4, and its index value is 1, 2, 3, 4; when drawing the picture 101, import the chart file 102, The picture 101 can be obtained by calling the corresponding interface function according to the array 103 . When changing to another scene picture 104, the graphic file 102 can no longer be used, and the graphic file 105 nee...
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