Situational command system and operation method

A command system and situation technology, applied in the field of simulation situation command system, can solve the problems of limited simulation situation effects, few special effect options, discounts on simulation and entertainment effects, etc.

CN103366074AInactive Publication Date: 2013-10-23IKALA INTERACTIVE MEDIA
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Patent Information

Authority / Receiving Office
CN · China
Current Assignee / Owner
Publication Date
2013-10-23
Estimated Expiration
Not applicable · inactive patent

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Abstract

The invention discloses a situational command system and an operation method. The situational command system comprises a multimedia device and a server which are online with each other through a network system; the multimedia device comprises a microprocessor, a memory device, a multimedia file input device, a network online interface, a video somatosensory input device, a video somatosensory output device and a control device; the multimedia effect of files is presented to users through the multimedia device; the server comprises a central processing system, a storage system, a communication system and a recognition system; the files can be read and determined whether meeting at least one trigger condition or not through the server and at least one special effect is output. According to the situational command system, the files are output through the multimedia device and determined whether meeting the trigger condition or not after the output files are read through the server; if yes, the special effect is output; the multimedia device enables the special effect to be superimposed to the original files and presented to the users to provide the effect of situational simulation.
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Description

technical field

[0001] The invention relates to a simulation situation system and operation method, in particular to a simulation situation instruction system and its operation method for entertainment activities. Background technique

[0002] With the development of the economy, people's requirements for the quality of life have begun to increase. From the past simple life style of working from sunrise to sunset, it has gradually changed to engaging in some entertainment activities in addition to work. Common entertainment activities mostly focus on satisfying people's sensory needs and providing visual and auditory stimulation. Common ones include video games, movies, and karaoke, among which karaoke induces users to sing corresponding songs by playing images and sounds , is one of the most popular entertainment options nowadays.

[0003] Karaoke simulates the situation of the song by playing the melody of the song and the pre-made video (MV), allowing users to blend into...

Examples

Embodiment 1

[0063] Then with the embodiment of singing karaoke, cooperate figure 2 as well as image 3 The actual operation flow of the present invention is described. figure 2 and image 3 The difference in the process is whether the user is logged in or not. figure 2 Shown is the login flow, image 3 It is the process of not logging in. First, step a is performed to connect to the server. The user must use the multimedia device 100 to connect to the network system 300 to connect to the server 200 .

[0064] Then the identity authentication module 231 will confirm the identity of the user and confirm whether to log in. enter at this time figure 2 and image 3 The divergence of , or if logged in, is figure 2 Step b of , at this time, the customized content will be used according to the user's identity. If the user is not logged in, the default content will be provided, that is, image 3 As shown, go directly to step c. The only difference between logging in and not logging ...