Multi-picture combining and recognizing cartoon education application system for augmented reality technology
A technology of augmented reality and application system, applied in the field of animation, which can solve the problems of non-vivid effects, limited to one or more static, missing, etc.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Publication Date
- 2015-04-29
- Estimated Expiration
- Not applicable · inactive patent
Smart Images
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Abstract
Description
technical field
[0001] The invention relates to a multi-picture combination recognition animation education application system of augmented reality technology, which belongs to the technical field of animation. Background technique
[0002] Currently, multimedia teaching is a means of teaching children, such as letting children learn through pictures, but the content of pictures is less, and children can learn or watch the content of pictures through slideshows or other methods. In this way, children learn to lack an associative learning of pictures or some other related content to pictures, and the content is limited to one or more still pictures; instead of vivid effects, children like to watch pictures with Active screen. Active pictures are easier for children to learn actively than static pictures, and the learning effect will be better. SUMMARY OF THE INVENTION
[0003] In view of the above problems, the present invention develops a multi-image combined recogniti...
Examples
Embodiment Construction
[0022] The present invention will be further described with reference to the accompanying drawings:
[0023] The animation display system includes the following steps:
[0024] The first step: start, run;
[0025] Step 2: Initialize the screen;
[0026] Step 3: Select the category (theme);
[0027] Since there is only one set of matching identification diagrams in the present invention, how to make the same set of cards display more content has become the most discussed place. The variety of choices here is more like choosing a different theme. The same card shows different characters, props or scenes under different themes. For example: a card in the category (theme) "Farm" shows a cow, but in another category (theme) "Technology" it shows a sports car... . This emphasizes the variety of combinations and stories. A set of cards will have different plots under different types (themes), which not only saves resources, but also enriches children's learning expe...