Rendering of audio objects with apparent size to arbitrary loudspeaker layouts
An audio and object technology, applied in the field of rendering audio objects with apparent size for any speaker layout, which can solve the problems of complex tasks of creating and rendering sound
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[0056]The following description refers to some implementations for the purposes of describing some novel aspects of the disclosure and examples of backgrounds in which these novel aspects may be implemented. However, the teachings herein can be applied in a variety of different ways. For example, while various implementations are described in terms of a specific rendering environment, the teachings herein can be broadly applied to other known rendering environments as well as rendering environments that may be introduced in the future. Furthermore, the described implementations can be implemented in various authoring tools and / or rendering tools, which can be implemented in various hardware, software, firmware, etc. Accordingly, the teachings of this disclosure are not intended to be limited to the implementations shown in the figures and / or described herein, but have broad applicability.
[0057] figure 1 An example of a reproduction environment configured with Dolby Surrou...
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