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Adjustment method and device of virtual-reality interactive image

A technology of virtual reality and adjustment method, applied in the field of communication, can solve problems such as differences in virtual reality interactive experience and dizziness, and achieve the effect of improving virtual reality interactive experience

Active Publication Date: 2015-12-30
XIAOMI INC
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, one of the main bottlenecks in the development of virtual reality technology is that users will more or less feel dizzy, nausea, dizziness and other motion sickness symptoms during the process of virtual reality interaction, and because the visual systems of different groups of people are different from the interactive screen Therefore, when different groups of people interact with virtual reality in the same scene, there will be some differences in the virtual reality interactive experience generated.

Method used

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  • Adjustment method and device of virtual-reality interactive image
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  • Adjustment method and device of virtual-reality interactive image

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Embodiment Construction

[0055]Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.

[0056] The terminology used in the present disclosure is for the purpose of describing particular embodiments only, and is not intended to limit the present disclosure. As used in this disclosure and the appended claims, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. It should also be understood ...

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Abstract

The invention discloses an adjustment method of a virtual-reality interactive image. The method comprises the steps that an image motion sickness score input by a user when virtual-reality interaction is conducted is collected; the image motion sickness score characterizes the motion sickness degree of the user to the interactive image when the virtual-reality interaction is conducted; dynamic adjustment is conducted on effect parameters of the interactive image according to the collected image motion sickness score, so that the rendering effect of the interactive image is adjusted to alleviate the motion sickness symptom of the user to the interactive image, wherein the effect parameters are the parameters which influence the rendering effect of the interactive image and the motion sickness degree of the user to the interactive image. By means of the adjustment method of the virtual-reality interactive image, when virtual-reality interaction of the same scene is conducted, dynamic adjustment can be conducted on the effect parameters of the interactive image through image motion sickness scores fed back by different crowds, therefore, differential adjustment can be conducted on motion sickness responses of different crowds to the interactive image, and the virtual-reality interactive experience of the user can be promoted.

Description

technical field [0001] The present disclosure relates to the communication field, and in particular to a method and a device for adjusting a virtual reality interactive screen. Background technique [0002] With the development of virtual reality technology, virtual reality has gradually become one of the main research directions to improve the next-generation human-computer interaction experience. At present, one of the main bottlenecks in the development of virtual reality technology is that users will more or less experience dizziness, nausea, dizziness and other motion sickness symptoms during the virtual reality interaction process. Therefore, when different groups of people interact with virtual reality in the same scene, there will be certain differences in the virtual reality interactive experience generated. It can be seen that when performing virtual reality interaction, how to adjust the interaction experience differentially for different groups of people is of g...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/0484
Inventor 林形省冯智勇刘铁俊
Owner XIAOMI INC
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