Mobile terminal real-time rendering system and method based on cloud platform

A mobile terminal, real-time rendering technology, applied in the field of image rendering, can solve problems such as restricting development, and achieve the effect of reducing occupied volume, reducing memory access delay, and improving rendering efficiency

Active Publication Date: 2016-01-20
SHANDONG UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, foreign rendering engines are in an absolute monopoly position in the game industry, which limits my country's technological development in this field

Method used

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  • Mobile terminal real-time rendering system and method based on cloud platform
  • Mobile terminal real-time rendering system and method based on cloud platform
  • Mobile terminal real-time rendering system and method based on cloud platform

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Experimental program
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Embodiment Construction

[0054] Below in conjunction with accompanying drawing and embodiment the present invention will be further described:

[0055] The mobile terminal real-time rendering system based on the cloud platform of the present invention can receive the user's interactive operation in real time, and update and render the game scene according to the interactive operation and the established program.

[0056] The working principle of the mobile terminal real-time rendering system based on the cloud platform of the present invention is as follows: figure 1 shown.

[0057] The system makes full use of the supercomputing and storage capabilities of the cloud to perform real-time ray tracing rendering of the scene. While achieving a highly realistic rendering effect, the system meets the refresh rate of the client screen through efficient compression algorithms and communication strategies, and minimizes the consumption of mobile clients. terminal computing power and storage space.

[0058] ...

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Abstract

The invention discloses a mobile terminal real-time rendering system and method based on a cloud platform, and the method comprises the steps: receiving viewpoint information and interaction information transmitted by a mobile terminal, inquiring and reading a model and scene file, and obtaining three-dimensional scene data; dividing the three-dimensional scene data to obtain three-dimensional scene model group data according to the type of model groups of a three-dimensional scene; storing the three-dimensional scene model group data and carrying out the automatic adjustment of storage positions according to different data demands in different three-dimensional scenes; extracting the three-dimensional scene model group data, building and managing an MIC/GPU rendering task of a three-dimensional scene image, finally obtaining rendering result data of the three-dimensional scene image, and enabling the obtained rendering result data of the three-dimensional scene image to be compressed and then transmitted to the mobile terminal; employing a dynamic load strategy to carry out the deployment and management of the MIC/GPU rendering task, and guaranteeing the load balance of a cloud server. The method consumes the calculation capability and storage space of a mobile client to the minimum degree.

Description

technical field [0001] The invention belongs to the field of image rendering, and in particular relates to a real-time rendering system and method for a mobile terminal based on a cloud platform. Background technique [0002] This year, the market size of China's mobile terminal online games has reached more than 20 billion yuan. 3D modeling and rendering has become the core technology concerned by related industries around the world. Among them, ray tracing-based rendering technology has become a hot spot for major game manufacturers to adopt and research in recent years due to its high-quality rendering effect. [0003] Due to the limitation of scene complexity and computing power of mobile terminals, it is difficult to perform real-time scene ray tracing rendering on mobile terminals. However, in recent years, the development of network speed and cloud computing technology has solved the bottleneck of computing and network for real-time scene rendering of mobile terminal...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/44H04N21/231H04N21/81H04N21/234
CPCH04N21/23103H04N21/234H04N21/44012H04N21/816
Inventor 杨义军杨力群贾佳田李昊刘畅孟祥旭曾薇
Owner SHANDONG UNIV
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