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Toy for programming learning for children

A technology for learning programming and toys, which is applied in the field of toys for children learning programming, and can solve the problem of no combination of entertainment and learning

Inactive Publication Date: 2017-12-05
杨西同
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Traditional children's toys are mainly for entertainment, but do not combine entertainment and learning, especially with program design

Method used

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  • Toy for programming learning for children

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Experimental program
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Effect test

Embodiment Construction

[0007] Such as figure 1 Shown, the present invention mainly is made of upper computer, toy.

[0008] The upper computer has the function of wireless communication, on which the special programming software runs, that is, the upper computer software. The main function of the host computer is to be responsible for the operation of the host computer software and the wireless communication function with the toy.

[0009] The upper computer software can complete the editing, identification, analysis, conversion and other functions of the source program. The types of computer programming languages ​​supported by the host computer software include, but are not limited to, flowcharts, C language, JAVA language, VB language, etc.

[0010] The toy is composed of a wireless communication module, a sensor module, a microprocessor, an actuator, and a casing. The wireless communication module is responsible for communicating with the host computer, receiving the program sent by the host ...

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PUM

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Abstract

The present invention provides a novel children toy through combination of program design. The toy integrates program design learning and entertainment. Children operate special program design software on a mobile phone, a flat computer and a computer to edit source program, and the special program design software performs identification and processing of a designed source program and sends the designed source program on the toy. A microprocessor on the toy can perform identification and processing of the received source program, and the microprocessor determines whether that the perception is performed or not, how to process the surrounding environment signals detected by a sensor and determines whether an execution mechanism on a toy is driven or not and how to drive the execution mechanism on the toy according to the the program logic flow of children design to allow the toy to generate corresponding motion. The toy for programming learning for children can improve the children logical thinking capability, help children learn program design idea and cultivate scientific literacy.

Description

technical field [0001] This product relates to the field of intelligent children's toys, in particular to a toy that can be used for children to learn program design. Background technique [0002] Traditional children's toys take entertainment as the main purpose, but do not combine entertainment and learning, especially with program design. The invention aims to integrate programming ideas into toys, cultivate children's logical thinking and basic programming skills, learn computer and information technology, and improve hands-on ability and scientific literacy. Contents of the invention [0003] The present invention mainly consists of intelligent terminals (such as mobile phones, tablet computers, etc.), computers, etc. It consists of toys (such as toy cars, robots, etc., hereinafter referred to as toys) with wireless communication modules and sensor modules (such as distance sensors, infrared sensors, photoelectric sensors, etc.). [0004] The main content of the pre...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B19/00
CPCG09B19/0053
Inventor 杨西同
Owner 杨西同
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