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VR (virtual reality) handheld gamepad

A gamepad, hand technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of sore fingers, affecting the game experience, numbness, etc., to achieve a good grip and improve the effect of the game experience

Inactive Publication Date: 2018-05-29
成都园海辉阳科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This patented technology improves upon existing designs by providing an armrest attached near one side of the headgear used during playback sessions. It allows players to hold their arms securely while playing games without getting hurt from slipping too much over them when they wear glove cuffs instead of rings around your shoulders. Additionally, this device makes sure users have comfortable grasping because there’re no sharp edges like those found inside traditional golf club heads. Overall, these technical improvements help prevent injury caused by excessive pressure applied against the user's skin.

Problems solved by technology

This patented technical problem addressed in this patents relates to improving the stability and durability of current VR control systems used on electronic games due to their lack of fixed mount points.

Method used

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  • VR (virtual reality) handheld gamepad
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  • VR (virtual reality) handheld gamepad

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Embodiment Construction

[0020] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0021] see Figure 1-4 , the present invention provides the following technical solutions: a hand-held gamepad for VR, including a handle body 1, a handle 2 is arranged below the handle body 1, the handle body 1 and the handle 2 are made of hard plastic material, and the weight is light. Small size, enhanced comfort, the side of the handle 2 can be attached to the four fingers except the thumb, which can make the game player feel more comfortable in the use pr...

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PUM

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Abstract

The invention discloses a VR (virtual reality) handheld gamepad which comprises a gamepad body. A handheld position is arranged on the lower side of the gamepad body, a connecting ring is arranged atthe bottom of the handheld position, a bracelet is connected with an end of the connecting ring by a connecting cloth strip, and an adhesion fastener is arranged on the surface of a side of the connecting cloth strip. The VR handheld gamepad has the advantages that the bracelet is arranged at the bottom of the gamepad body, the size of the bracelet can be adjusted, a player can wear the bracelet on the wrist, the bracelet is connected with the gamepad body by the connecting ring and the connecting cloth strip, accordingly, the problems that existing gamepads are released from the palms of players due to slipping hands, sore hands or sweaty palms and are damaged during long-time games can be solved, and the VR handheld gamepad can be protected to a certain extent and can be used by the gameplayer at ease; grooves which can cling to the fingers are formed in the handheld position, accordingly, the player can have good gripping feel when using the VR handheld gamepad, gripped positions comfort to human mechanics designs, the player cannot feel aching pain in the fingers even after the player uses the VR handheld gamepad for a long time, and the VR handheld gamepad can bring comfort to the use player.

Description

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Claims

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Application Information

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Owner 成都园海辉阳科技有限公司
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