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Running operation triggering method and device

A technology that starts running and touching points, applied in the field of games, can solve the problems of poor experience, long waiting time for users, blocking the game screen, etc., to avoid fingers blocking the screen, improve user experience, and operate quickly.

Inactive Publication Date: 2018-08-31
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The solution of the prior art has the following problems: it is necessary to push the virtual joystick to the farthest distance, and the user’s fingers will block part of the game screen; it is necessary to keep a certain distance for a period of time to complete the sprint lock, the user waits for a long time, and the experience is not good. good

Method used

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  • Running operation triggering method and device

Examples

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Embodiment Construction

[0067] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.

[0068] figure 1 It is a flowchart of a method for triggering a running operation provided by Embodiment 1 of the present invention. The method is applied in a game terminal, and the game terminal can be a smart phone, a tablet computer, a notebook computer, a game console, a personal digital assistant (PDA) Assistant, PDA) and other electronic devices with touch screens. refer to fi...

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Abstract

The invention provides a running operation triggering method and device. The method comprises the following steps of: detecting information of a dragging operation in a running control on a game interface through a game terminal, wherein the information of the dragging operation comprises a direction and a dragging speed of the dragging operation; and triggering a virtual character of the game tostart running according to the information of the dragging operation. The lasting time of the dragging operation is short, not waiting time exists, and the operation is rapid, so that the problem of shielding pictures by fingers is avoided; and the behavior of carrying out rapid dragging operation accords with a mental model for running rapidly, so that the user experience is improved.

Description

technical field [0001] The invention relates to the field of games, in particular to a method and device for triggering a running operation. Background technique [0002] Mobile games (referred to as mobile games) refer to game software running on mobile phones. At present, with the popularity of smart phones, when moving game characters in mobile games, virtual operation methods are often used, for example, through virtual joysticks. Control the movement of game characters. [0003] In many games, the user needs to control the virtual character to sprint for a long time and frequently in the game scene, and sprinting means running fast. In the prior art, the running operation of the virtual character can be triggered in the following way: the user pushes the virtual joystick up to the furthest distance to trigger the virtual character to start sprinting, and keeps the virtual left joystick at the furthest distance unchanged, continuing After a certain period of time, the ...

Claims

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Application Information

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IPC IPC(8): G06F3/0488G06F3/0484A63F13/42A63F13/426A63F13/55
CPCA63F13/42A63F13/426A63F13/55G06F3/0484G06F3/04883
Inventor 黄智行
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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