Geometry matching in virtual reality and augmented reality
An augmented reality and virtual reality technology, which is applied in the processing of 3D images, instruments, computing, etc., and can solve the problems that AR and VR technologies do not have commercial significance.
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[0035] Various aspects are now described with reference to the figures. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of one or more aspects. It may be evident, however, that the various aspects may be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form in order to facilitate describing these aspects.
[0036] figure 1 Illustrative instructions for producing and distributing immersive content (e.g., AR and VR) in coordination with non-immersive content (e.g., 2D video with audio, stereoscopic 3D video with audio, non-immersive video games) are shown in system 100. System 100 may include a set of production activities 102 that produce assets that are shared and used in different ways between related different versions (immersive and non-immersive) of the underlying creative content. Creative content inc...
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