Technical method for subpackage downloading of mobile game

A technology, mobile game technology, applied in the field of mobile game subcontract download, can solve problems such as user inability to operate, product picture quality decline, reducing the number of model faces and texture accuracy, etc., to achieve the effect of not reducing the picture quality.

Inactive Publication Date: 2019-03-26
广州互爱信息科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

For example, reducing the number of model faces and texture accuracy will lead to a decrease in the image quality of the product
However, resources with a large capacity must be downloaded before the game, which will make the user wait for a period of time and cannot operate, interrupting the user experience

Method used

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  • Technical method for subpackage downloading of mobile game
  • Technical method for subpackage downloading of mobile game

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Embodiment Construction

[0032] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0033] see figure 1 and figure 2 As shown, the invention provides a technical solution: a technical method for subpackaging and downloading mobile games, which is characterized in that it specifically includes the following steps:

[0034] Step 1, resource pre-planning processing: First, classify all resources in the game; taking ARPG (ARPG: Action Role Playing Game, game term, meaning action role-playing game) as an example, we can simply divide the resourc...

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Abstract

The invention discloses a technical method for subpackage downloading of a mobile game. The method particularly comprises the steps of step one, pre-planning treatment for resources, step two, packaging treatment for the resources, step three, loading treatment for the resources, and step four, hot updating treatment for the resources; According to the technical method for subpackage downloading of the mobile game, as to the purpose of a stage-type multiqueue downloading scheme, on the premise of not influencing normal game experiencing of a user, the image quality is not reduced, and the capacity of a first installation package is controlled; the user can download the installation package from a network within short time, and then the mobile game can be directly experienced. In the game process, the resources are downloaded according to various demands and rules. In the process, operation of the user does not need to be interrupted. According to the resource position, whether or not the resources contain the installation package is judged, and multiple downloading queues of different priority levels are listed according to the resource type and position; the hot updating verifiescontrast difference through md5, and difference file queues are extracted by changing the resource position.

Description

technical field [0001] The invention relates to the technical field of subpackage downloading of mobile games, specifically a technical method of subpackage downloading of mobile games. Background technique [0002] For large-scale mobile games, it generally contains a lot of art resources, which will make the game installation package have a large capacity. Taking the ARPG (ARPG: Action Role Playing Game, game term, meaning action role-playing game) game that is relatively common in the market today as an example, the normal capacity will reach several hundred MB (MB, full name MByte: a storage device in the computer). Unit, read as "megabyte", referred to as "megabyte" or M.), some game installation packages even reach 1GB (GB, full name Gigabyte: a storage unit in a computer, read as "gigabyte", G for short, 1GB=1024MB) or more. [0003] The game installation package generally needs to be downloaded through the network. Too large package capacity will make it difficult ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/77
CPCA63F2300/552A63F13/77
Inventor 柯春涛黎纬昭
Owner 广州互爱信息科技有限公司
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