A method of direct aiming and indirect aiming laser system
A laser system and laser technology, applied in the field of laser systems, can solve the problems of assessing the combat skills of soldiers that cannot be specifically quantified, and the process of using weapons cannot be simulated realistically.
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Embodiment 1
[0082]Mortar confrontation simulator: the product is composed of PAD, host, strap, simulated bomb, battery, directional antenna, etc. The mortar confrontation simulator is a subsystem of the actual combat training system, which can form a real soldier together with other subsystems The tactical confrontation exercise environment can simulate the damage effect of different mortars on various battlefield targets. The strike distance, projectile flight time, falling bullet dispersion and damage ability are basically consistent with the actual situation. Such as the damage effect of various weapons after effective firepower; when the product (personnel) is destroyed, the launch function can be automatically locked; the damage model should support external upgrades.
Embodiment 2
[0084] Mortar simulation terminal: composed of system host, PDA (handheld shooting element input terminal), direction finding and angle measuring components, lithium battery power supply, smoke pot seat, sound and light bomb components, etc. The system can simulate 100mm and 120mm grenade The damage effect of different projectiles such as guns on various battlefield targets, the strike distance, the flight time of projectiles, the dispersion of falling bullets and the damage ability, simulate the launch of indirect artillery.
Embodiment 3
[0086] Towed artillery simulation terminal: composed of system host, PDA (handheld shooting element input terminal), direction finding and angle measuring components, lithium battery power supply, smoke pot seat, sound and light bomb components, etc. The system can simulate 100mm and 120mm mortar howitzers Such as the damage effect of different projectiles on various battlefield targets, strike distance, projectile flight time, falling projectile dispersion and damage ability, and simulate the launch of indirect artillery.
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