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1992 results about "Projectile" patented technology

A projectile is any object thrown into space (empty or not) by the exertion of a force. Although any object in motion through space (for example a thrown baseball) may be called a projectile, the term more commonly refers to a ranged weapon. Mathematical equations of motion are used to analyze projectile trajectory. An object projected at an angle to the horizontal has both the vertical and horizontal components of velocity. The vertical component of the velocity on the y-axis given as Vy=USin(teta) while the horizontal component of the velocity Vx=UCos(teta). There are various terms used in projectiles at specific angle teta 1. Time to reach maximum height. It is symbolized as (t), which is the time taken for the projectile to reach the maximum height from the plane of projection. Mathematically, it is give as t=USin(teta)/g Where g=acceleration due to gravity(app 10m/s²) U= initial velocity (m/s) teta= angle made by the projectile with the horizontal axis.

Lightweight polymer cased ammunition

ActiveUS20070261587A1Reliable functionLength dimension of becomes largeCartridge ammunitionCouplingEngineering
An ammunition cartridge assembled from (1) a substantially cylindrical polymeric cartridge casing body defining a casing headspace with an open projectile-end and an end opposing the projectile-end, wherein the casing body has (A) a substantially cylindrical injection molded polymeric bullet-end component with opposing first and second ends, the first end of which is the projectile-end of the casing body and the second end has a male or female coupling element; and (B) a cylindrical polymeric middle body component with opposing first and second ends, wherein the first end has a coupling element that is a mate for the projectile-end coupling element and joins the first end of the middle body component to the second end of the bullet-end component, and the second end is the end of the casing body opposite the projectile end and has a male or female coupling element; and (2) a cylindrical cartridge casing head-end component with an essentially closed base end with a primer hole opposite an open end with a coupling element that is a mate for the coupling element on the second end of the middle body and joins the second end of the middle body component to the open end of the head-end component; wherein the middle body component is formed from a material more ductile than the material head-end component is formed from but equal or less ductile than the material the bullet-end component is formed from. Methods for assembling ammunition cartridges and ammunition cartridges having the headspace length larger than the corresponding headspace length of the chamber of the intended weapon measured at the same basic diameter for the cartridge casing without being so large as to jam the weapon or otherwise interfere with its action are also disclosed.
Owner:CHUNG SENGSHIN

Sound suppressor

A sound suppressor for a firearm for reducing sound and flash levels upon the discharge of a firearm comprises a cylindrical housing, a proximal end cap with means for attachment to a firearm and to the cylindrical housing, a distal end cap with means for attachment to the housing, and a plurality of baffles positioned within the housing and between the proximal end and distal end caps of the suppressor. A separate cylindrical spacer element is positioned between the proximal end cap of the suppressor and the first baffle. This spacer provides axial positioning of the baffles within the cylindrical housing of the suppressor. The distal end cap of the suppressor is provided with a concentric circular hole or aperture for the projectile to pass through the end of the suppressor. In a number of preferred embodiments, the sound suppressor utilizes baffles that use two or more of the disclosed features that enhance reduction of sound and flash, these features being a rearward conical protrusion provided with multi-annular steps, a flange with an external diameter slightly less than the internal diameter of the cylindrical housing, a frontal turbulence generation structure, a frontal turbulence generation structure provided with at least one cut-out, a turbulence generation structure, and gas cross-flow enhancement cuts positioned on the proximal and distal sides of the baffles.
Owner:SMITH & WESSON

Sports simulation system

A sports simulation system includes a projectile tracking apparatus having a display surface on which a visually apparent three-dimensional sports scene is presented. The projectile tracking apparatus captures images of a projectile tracking region disposed in front of the display surface to detect a launched projectile traveling through the projectile tracking region towards the display surface. At least one processing stage communicates with the projectile tracking apparatus and is responsive to the image data to determine the three-dimensional positions, velocity and deceleration/acceleration of a detected projectile traveling through the projectile tracking region. The determined three-dimensional positions, velocity and deceleration/acceleration are used by the at least one processing stage to calculate a trajectory of the launched projectile into the visually apparent three-dimensional sports scene. Updated image data is generated by the at least one processing stage that includes a simulation of the launched projectile into the visually apparent three-dimensional sports scene following the calculated trajectory. A display device coupled to the at least one processing stage receives the image data from the at least one processing stage and presents the visually apparent three-dimensional sports scene, including the simulation, on the display surface.
Owner:INTERACTIVE SPORTS TECH
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