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Virtual lens control method and device, storage medium and electronic equipment

A control method and camera technology, applied in the field of games, can solve the problems of single virtual camera control mode, etc., and achieve the effect of increasing diversification and richness, improving fluency, starting and stopping moving smoothly

Pending Publication Date: 2022-08-05
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] At present, the control method of the virtual camera is relatively simple

Method used

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  • Virtual lens control method and device, storage medium and electronic equipment
  • Virtual lens control method and device, storage medium and electronic equipment
  • Virtual lens control method and device, storage medium and electronic equipment

Examples

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Embodiment Construction

[0066] Example embodiments will now be described more fully with reference to the accompanying drawings. Exemplary embodiments, however, can be embodied in various forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of exemplary embodiments conveyed to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of the embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or more of the specific details, or other methods, components, devices, steps, etc. may be employed. In other instances, well-known solutions ...

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PUM

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Abstract

The invention provides a virtual lens control method and device, a storage medium and electronic equipment, and relates to the technical field of games. The virtual lens control method comprises the following steps: determining an object moving speed and object position information of a current virtual object; determining a relative distance between a virtual lens and a virtual object according to the object moving speed; wherein the moving speed of the current object is in positive correlation with the length of a force arm of the virtual lens; determining a target position of the virtual lens according to the relative distance and the object position information; and controlling the virtual lens to move to the target position. The technical problem that an existing virtual lens control mode is single is solved, and the technical effect of improving diversification and richness of the virtual lens control mode is achieved.

Description

technical field [0001] The present disclosure relates to the technical field of games, and in particular, to a virtual lens control method, device, storage medium and electronic device. Background technique [0002] Arm-type game vision refers to a virtual lens implementation method applied to CG (Computer Graphics, computer graphics) film shooting and games, which can effectively solve the visual or gaze problems of main objects such as virtual characters, so as to change the angle of the virtual lens. At the same time, the main object still remains in the corresponding position of the virtual lens. [0003] In order to maintain the composition effect of the overall picture, at present mainly through such as figure 1 Adjust the arm length between the virtual lens and the virtual character in figure 2 The position relative relationship between the virtual lens and the virtual character is adjusted by letting the moment arm directly leave the virtual character or the virtu...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/5258
CPCA63F13/5258A63F2300/6661
Inventor 郑文劲李妍
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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