Miniature board game

a miniature board and board assembly technology, applied in the field of miniature board games, can solve the problems of wasting time and money, affecting the playability of the game, and diverting the players' minds, etc., and achieves the effects of short set-up time, short set-up time, and certain rigidity and stability of the board assembly

Inactive Publication Date: 2006-02-16
BORNE ARNAUD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0008] An advantage of the present invention is that the game board includes interchangeable board components of different types (floor, walls, doors, etc.) and sizes to allow the players to set up different game board configurations according to their needs.
[0009] Another advantage of the present invention is that the interchangeable board components are typically connected to adjacent ones with attaching means such as male-female type attachments, magnets or the like with a relatively quick connect / disconnect feature to allow short set-up time and to ensure a certain rigidity and stability of the board assembly.
[0010] A further advantage of the present invention is that the board game includes pre-determined sets of dice for the different types of action to be performed or attribute to be selected depending on the characters to significantly reduce the amount of calculation to be performed by the players before each action is settled, and the possibility of player incurred errors. Each pre-determined set is typically character dependent such that an appropriate die can be used for a specific action depending on the relative power value of the character.
[0011] Still another advantage of the present invention is that the board game includes character cards that typically provide all pertinent information on the corresponding characters with only a simple glance thrown thereat using color codes and the like, similar to the preset colored dice.
[0012] According to an aspect of the present invention, there is provided a miniature board game for selectively displacing game character pieces on displacement cells located thereon, the board game comprises: a plurality of interchangeable board components, each of the board components having component-to-component connecting means for releasably connecting adjacent board components to one another so as to form a game board, the board components including at least one floor component, the floor component having at least one displacement cell imprinted thereon.
[0013] In one embodiment, the component-to-component connecting means is located adjacent at least one side edge of each board component.

Problems solved by technology

Such calculation quickly become time consuming and end up diverting the players' mind away from the game strategy.
Consequently, some games came back with simpler rules which were not really appealing to the game experts.
On the other hand, since action / combat type game boards are usually long to play, it becomes boring to active players to play all games on a same board or even on a preset quantity of boards.
These game boards could have a tendency to have the different adjacent board components to move relative to one another or to be shaky and / or unstable such that the players need to be very careful when playing, especially during intense action occurring with different dice rolling and displacement of character figurines on the board and the like, not to inadvertently dismantle at least some board components that could force the game to stop.

Method used

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Examples

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Embodiment Construction

[0038] With reference to the annexed drawings the preferred embodiments of the present invention will be herein described for indicative purpose and by no means as of limitation.

[0039] Referring to FIGS. 1 to 3, there is schematically shown a game board 20 in accordance with an embodiment the present invention. The game board 20 generally includes a board 22 representing an action field, character figurines 24 or pieces displaceable on the board with respective character cards 26, and character attribute pre-determined sets of dice 28. Although the embodiment 20 described herein generally refers to a combat / action game board, one skilled in the art would readily understand that other types of game board could be considered without departing from the scope of the present invention.

[0040] Typically, the board 22 includes a plurality of interchangeable board components 30 such as floor components 32, wall components 34, and accessory components 36 such as door components 36a, stair c...

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Abstract

A miniature board game for selectively displacing game character pieces on displacement cells located thereon includes a plurality of interchangeable board components. Each board component has component-to-component connecting means to releasably connect adjacent board components to one another and form a game board. The board components include floor components that have displacement cell imprinted thereon. Each character piece has a corresponding character set of attributes. The board game further includes at least one attribute pre-determined set of dice composed of a plurality of successively and gradually weighted dice corresponding thereto to reduce calculation errors from game players when playing the game.

Description

CROSS REFERENCE TO RELATED APPLICATION [0001] Benefit of U.S. Provisional Application for Patent Ser. No. 60 / 601,118, filed on Aug. 13, 2004, is hereby claimed.FIELD OF THE INVENTION [0002] The present invention relates to board games and methods and is more particularly concerned with a miniature board game having interchangeable board components, character figurines, character cards and a plurality of action pre-determined sets of dice. BACKGROUND OF THE INVENTION [0003] It is well known in the art of game boards, more specifically to action / combat type games such as the well known Dungeon and Dragons board games, to use dice to determine the value of different actions to be done by the different characters. Depending on the character playing, the value obtained from the dice toward the execution of an action could be modified accordingly. The modification forces the players to continually calculate the final value of the current action depending on different parameters such as th...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00
CPCA63F3/00A63F3/00075A63F2003/00403A63F2003/00391A63F2003/00362
Inventor BORNE, ARNAUDHENNER, ALAIN
Owner BORNE ARNAUD
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