Gaming system with player sponsoring
a technology of sponsoring and gaming system, applied in the field of gaming system, can solve the problems of negative revenue effect of gaming host, loss of player, and loss of player, so as to improve the odds improve the chances of a player in a game, and increase the revenue to the host
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[0016]Embodiments of the present invention can provide a gaming environment, such as a slot machine or video poker machine in a casino, online betting, etc., whereby a second participant or “sponsor” is able to provide a benefit to a player. In a preferred embodiment, a host entity such as a casino or online betting operator also receives a benefit by taking payment or other compensation for allowing the sponsorship. The player (i.e., an active participant in a game) can play normally, such as in a single person automated or semi-automated game. The second participant (i.e., a passive participant or sponsor) can designate the nature of their participation as either a sponsor or co-bettor, for example.
[0017]As a sponsor, this second participant can subsidize the player's game in one aspect of embodiments. The sponsor can buy better odds for the player, or the sponsor may even buy a jackpot or payout for the player. For example, the sponsor can choose to pay money so that the player's...
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