Cubic or Spherical Mapped Content for Presentation of Pre-Rendered Images Viewed from a Fixed Point of View in HTML, Javascript and/or XML for Virtual Reality Applications

a technology of cub or spherical mapping and content, applied in the field of automotive interiors and exteriors, can solve problems such as nausea and discomfort for many users

Inactive Publication Date: 2019-09-19
RELAY CARS INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0016]The present invention is a new, novel, useful and non-obvious method for the production of immersive virtual reality experiences designed for viewing in HTML using virtual reality head-mounted displays. The present invention layered panorama process is a cubic or spherical mapped content method for presentation of pre-rendered images viewed from a fixed point of view by adding unique, novel and non-obvious functionality to third party applications, a method that by mapping / layering all visual elements onto a mono or stereoscopic spherical or cubic panorama surface creates a seamless visual integration.
[0017]This novel approach takes assets produced from different sources and at different times and provides a method to combine them into a holistic, immersive experience that appears as a unified, complete world. The novel approach places the viewer / user in a fixed point of view (POV) perspective to experience environments and objects placed within that environment. The placement of two-dimensional images onto a panoramic surface (typically cube or sphere), surrounding the user is novel since all “objects” are placed onto the surface regardless of its apparent distance from the user, and this approach is applied to creation of virtual “worlds” for viewing in head-mounted displays. Both left and right eye images are warped to fit into the panorama, allowing the image elements seen by the user to appear to be at different distances from the user. The visual effects are substantially the same as the effect from placement of 3D objects in a 3D scene at varying distances from the user.
[0019]Because of the fixed Point Of View (POV) approach, all items are placed into panoramic scenes where the virtual world entirely envelops them. The fact that the user can look around and interact with elements in the virtual world makes it very immersive while the fixed POV prevents any sensation of physically moving in a virtual world, an approach that is known to cause nausea and discomfort to many users.

Problems solved by technology

The fact that the user can look around and interact with elements in the virtual world makes it very immersive while the fixed POV prevents any sensation of physically moving in a virtual world, an approach that is known to cause nausea and discomfort to many users.

Method used

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  • Cubic or Spherical Mapped Content for Presentation of Pre-Rendered Images Viewed from a Fixed Point of View in HTML, Javascript and/or XML for Virtual Reality Applications
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  • Cubic or Spherical Mapped Content for Presentation of Pre-Rendered Images Viewed from a Fixed Point of View in HTML, Javascript and/or XML for Virtual Reality Applications

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Embodiment Construction

[0032]Although specific embodiments of the present invention will now be described with reference to the drawings, it should be understood that such embodiments are by way of example only and merely illustrative of but a small number of the many possible specific embodiments which can represent applications of the principles of the present invention. Various changes and modifications obvious to one skilled in the art to which the present invention pertains are deemed to be within the spirit, scope and contemplation of the present invention.

[0033]Key Features of the Present Invention

[0034]This method to create an immersive, virtual reality (VR) experience from a fixed point of view, can be built without a requirement to position all elements together in 3D space within a 3D environment, while still allowing for the correct perspective and placements of items in the experience to appear as if all separate items were indeed 3D objects placed in a 3D environment.

[0035]Referring to FIGS....

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Abstract

Method for the production of immersive virtual reality experiences designed for viewing in HTML using virtual reality head-mounted displays. The layered panorama process disclosed is a cubic or spherical mapped content method for presentation of pre-rendered images viewed from a fixed point of view. This process further discloses a users ability to select graphic user interface elements within the virtual reality environment by a look to activate functionality.

Description

RELATED APPLICATION INFORMATION[0001]This patent is a continuation of patent Ser. No. 10 / 313,652, titled “CUBIC OR SPHERICAL MAPPED CONTENT FOR PRESENTATION OF PRE-RENDERED IMAGES VIEWED FROM A FIXED POINT OF VIEW IN HTML, JAVASCRIPT AND / OR XML FOR VIRTUAL REALITY APPLICATIONS” issued Jun. 4, 2019. This patent also claims priority from provisional patent application No. 62 / 376,719 filed on Aug. 18, 2016.NOTICE OF COPYRIGHTS AND TRADE DRESS[0002]A portion of the disclosure of this patent document contains material which is subject to copyright protection. This patent document may show and / or describe matter which is or may become trade dress of the owner. The copyright and trade dress owner has no objection to the facsimile reproduction by anyone of the patent disclosure as it appears in the Patent and Trademark Office patent files or records, but otherwise reserves all copyright and trade dress rights whatsoever.BACKGROUNDField[0003]The present invention relates to the field of phot...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): H04N13/117G06F3/0481G06F3/0484G06F3/0482H04N13/204H04N5/232H04N13/133
CPCG06F3/0482H04N5/23238H04N13/133H04N13/117G06F3/04812G06F3/04817H04N13/204G06F3/04847H04N13/344H04N23/698
Inventor FALSTRUP, DAVIDDENICK, THOMHADNAGY, PATMCCLAIN, ALEXGREEN, JASON
Owner RELAY CARS INC
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