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Window management method in mobile phone graphic system

A graphics system and window management technology, applied in the direction of analog computer, electrical digital data processing, data processing input/output process, etc., can solve the problem of inconsistent windows and achieve the effect of avoiding focus confusion

Inactive Publication Date: 2008-05-21
ZTE CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] The technical problem to be solved by the present invention is to provide a window management method in the graphics system of a mobile phone, which can avoid the situation that the window where the focus is located is not unified with the window currently displayed in front

Method used

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  • Window management method in mobile phone graphic system
  • Window management method in mobile phone graphic system
  • Window management method in mobile phone graphic system

Examples

Experimental program
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Embodiment Construction

[0029] The present invention still adopts the C / S structure as shown in Figure 1, and the window described in the text refers to the window perceived by the window manager, excluding the window managed internally by the client, and the top-level window refers to the window displayed at the front . The following data structures are also involved in the operation process:

[0030]Z-sequence one-way linked list (hereinafter referred to as Z-sequence linked list), which is used to represent the data structure of window Z-sequence, all window identifiers are stored in Z-sequence linked list (the window identifier uniquely represents a window), and the Z-sequence is first placed The window ID of the linked list has the largest Z-sequence value, and the window ID that is put into the Z-sequence linked list last has the smallest Z-sequence value, that is to say, the closer to the head of the linked list, the smaller the Z-sequence value, and the window with the smallest Z-sequence val...

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PUM

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Abstract

The invention discloses a window management method in a mobile phone graphics system, which can avoid the situation that the window where the focus is located is not unified with the window currently displayed in front. The method includes: setting a first data structure for storing all window identifiers that have sent display window requests, the data structure is realized by a stack with last-in-first-out characteristics, and the window identifier at the top of the stack in the data structure is currently in the The window ID of the top-level window; when the window manager processes the focus acquisition request, it judges that only when the window ID of the window sending the request is the window ID at the top of the stack in the first data structure, focus switching is performed. By adopting the method of the invention, it is ensured that the focus window is consistent with the foremost top-level window that can be seen by the user. The method can still work normally even in the case of multiple nesting, so that the PC or PC-like graphics system is more suitable for the field of mobile phones.

Description

technical field [0001] The present invention relates to the mobile phone graphics system technology, more specifically, to a window management method in the mobile phone graphics system. Background technique [0002] Using GUI (Graphical User Interface, Graphical User Interface) is very important to improve the interaction between products and users, especially in the field of mobile phones, a beautiful and easy-to-use GUI may even determine the success or failure of a product. With the development of the mobile phone industry, more and more mobile phones use the graphics system on the PC or modify the graphics system on the PC (hereinafter referred to as the PC-like graphics system) as their own graphics system. Because the graphics system on the PC has powerful functions, it provides strong support for generating beautiful GUIs for mobile phones. [0003] A general PC graphics system or a PC-like graphics system adopts the C / S (Client / Server, client / server) architecture s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04Q7/32G06G5/00H04M1/247G06F3/048G06F3/0481H04M1/72469
Inventor 古幼鹏
Owner ZTE CORP
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